Discard all frames currently held by the Editor Profiler (UnityEditorInternal.ProfilerDriver.ClearAllFrames). Cannot be undone.
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tessl review fix ./Unity-MCP-Plugin/.claude/skills/profiler-clear-data/SKILL.mdInvokes UnityEditorInternal.ProfilerDriver.ClearAllFrames() on the main thread. UnityEditorInternal is a built-in editor namespace — no external Unity package is required.
After this call, the Profiler window's frame history is empty; subsequent recording starts from frame 0. Returns true on success.
unity-mcp-cli run-tool profiler-clear-data --input '{
"nothing": "string_value"
}'For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool profiler-clear-data --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool profiler-clear-data --input-file - <<'EOF' {"param": "value"} EOF
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
| Name | Type | Required | Description |
|---|---|---|---|
nothing | string | No |
{
"type": "object",
"properties": {
"nothing": {
"type": "string"
}
}
}{
"type": "object",
"properties": {
"result": {
"type": "boolean"
}
},
"required": [
"result"
]
}eb063cf
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