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rql-schema

List RQL sources and the component types present in the loaded scenes; pass a type name for its members.

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tessl review fix ./Unity-MCP-Plugin/.claude/skills/rql-schema/SKILL.md
SKILL.md
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RQL / Schema

Without a type: RQL sources, asset functions, and the component types present in the loaded scenes (with counts), plus GameObject and Transform members. With a type name (e.g. "Light", "Enemy", "Vector3"): that type's members (name type; ro = read-only) and methods. Use it before querying an unfamiliar component.

How to Call

unity-mcp-cli run-tool rql-schema --input '{
  "type": "string_value"
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool rql-schema --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool rql-schema --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
typestringNoOptional type name, e.g. "Light", "Rigidbody", "Enemy", "Vector3"

Input JSON Schema

{
  "type": "object",
  "properties": {
    "type": {
      "type": "string"
    }
  }
}

Output

This tool does not return structured output.

Repository

IvanMurzak/Unity-MCP

Path

Unity-MCP-Plugin/.claude/skills/rql-schema/SKILL.md

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