Content
58%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is well-structured and actionable with concrete CLI examples, but it is somewhat redundant (input described three ways, full schemas inlined) and lacks a verification step for the state-changing scene-open action.
Suggestions
Add a brief verification step after the call, e.g. check the returned list's IsValidScene / IsLoaded to confirm the scene opened.
De-duplicate the input documentation: keep the table or the JSON schema, not both an Inputs list, a table, and the full schema.
Replace placeholder 'string_value' inputs in the example with realistic values and a note on the AssetObjectRef format.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is mostly efficient with clear sections and example commands, but it duplicates the input documentation (an Inputs section, a table, and a full JSON schema all describe sceneRef/loadSceneMode) and embeds large raw JSON schemas that could be trimmed. | 3 / 5 |
Actionability | It provides concrete, copy-paste-ready CLI commands (run-tool with --input, --input-file, stdin pipe) plus troubleshooting for a missing CLI, with only minor gaps such as the placeholder 'string_value' inputs. | 4 / 5 |
Workflow Clarity | Opening a scene is a simple single action, but the workflow omits verification (e.g. confirming the scene opened via the returned list / IsValidScene) and the body lists no validation checkpoint; per rubric, missing validation in a state-changing operation caps workflow clarity at 3. | 3 / 5 |
Progressive Disclosure | Content is well-organized into Inputs, How to Call, Troubleshooting, Input/Output schema sections with no external bundle files to navigate; the main gap is inlining full JSON schemas rather than summarizing them, which keeps it just below 5. | 4 / 5 |
Total | 14 / 20 Passed |