Content
61%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is actionable and reasonably well-structured for a single-purpose tool, but it duplicates the input description, ships a misleading example placeholder, and lacks an error-recovery feedback loop for a destructive batch operation.
Suggestions
Merge the 'Inputs' prose and 'Input' table into a single parameter description to remove duplication.
Fix the 'How to Call' example so `files` shows an actual array (e.g., `["Assets/Scripts/MyScript.cs"]`) instead of `"string_value"`.
Add an explicit error-recovery feedback loop: what to do when validation fails (file missing, non-.cs path) before proceeding to deletion.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Mostly efficient, but the `files` parameter is described twice (the 'Inputs' section and the 'Input' table) and the 'How to Call' block stacks three near-identical invocation variants, so it could be tightened. | 3 / 5 |
Actionability | Provides concrete, executable `unity-mcp-cli run-tool script-delete` commands plus a JSON schema and troubleshooting, but the example placeholder `"files": "string_value"` is misleading for an array-typed parameter. | 4 / 5 |
Workflow Clarity | The validate → delete → refresh → wait-for-compilation → deliver sequence is present and validation is named, but there is no feedback loop (validate → fix → retry) for this destructive batch operation, which per the scoring notes caps workflow clarity at 3. | 3 / 5 |
Progressive Disclosure | Content is organized into clear labeled sections (Inputs, Behavior, How to Call, Troubleshooting, Input, Output) with a signaled cross-skill reference to /unity-initial-setup, though the duplicated input sections are a minor organization gap. | 4 / 5 |
Total | 14 / 20 Passed |