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unity-skill-generate

Regenerate every `SKILL.md` from the project's currently-registered MCP tools into the configured skills folder (or a project-relative override path). Writes the YAML `description:` from `[AiSkillDescription]` and the body from `[AiSkillBody]`.

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tessl review fix ./Unity-MCP-Plugin/.claude/skills/unity-skill-generate/SKILL.md
SKILL.md
Quality
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Skill (Tool) / Generate All

Generate all skills from the existed Tools in the Unity Project.

Inputs

  • path (optional) — project-relative skills folder (e.g. .claude/skills). Absolute paths and .. traversal segments are rejected. When null/empty, the editor's configured SkillsRootFolderAbsolutePath is used.

Behavior

Creates the destination folder if missing, then invokes McpPluginInstance.GenerateSkillFiles(...) to emit a SKILL.md per registered MCP tool. The plugin's SkillsPath is temporarily swapped to the target folder and restored in finally so the on-disk configuration is unchanged after the call returns.

How to Call

unity-mcp-cli run-system-tool unity-skill-generate --input '{
  "path": "string_value"
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-system-tool unity-skill-generate --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-system-tool unity-skill-generate --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
pathstringNoPath to the skills folder. If null or empty, the default path will be used.

Input JSON Schema

{
  "type": "object",
  "properties": {
    "path": {
      "type": "string"
    }
  }
}

Output

This tool does not return structured output.

Repository
IvanMurzak/Unity-MCP
Last updated
First committed

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