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caveman-help

Quick-reference card for all caveman modes, skills, and commands. One-shot display, not a persistent mode. Trigger: /caveman-help, "caveman help", "what caveman commands", "how do I use caveman".

76

Quality

95%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

SKILL.md
Quality
Evals
Security

Quality

Content

100%Weight 40%Scale 1-3

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A tightly written, fully self-contained reference card: lean tables, copy-paste config examples, and a clear single action with explicit resolution order. It exemplifies brevity and actionability for a simple skill.

DimensionReasoningScore

Conciseness

The body is lean and assumes Claude's competence: short tables, fragments like 'Mode stick until changed or session end', and no padding or explanation of concepts Claude already knows.

3 / 3

Actionability

It provides concrete, executable guidance — exact triggers in every row, a copy-paste bash export, an example JSON config, and a concrete PR-comment example 'L42: bug: user null. Add guard.'

3 / 3

Workflow Clarity

This is a simple, single-task reference skill: the single action ('Display this reference card when invoked') is unambiguous, and configuration resolution is explicitly ordered (env var > config file > full).

3 / 3

Progressive Disclosure

Under 50 lines with no external bundle files needed; it is a self-contained, well-organized card with clearly labeled sections, matching the simple-skill exception for a top score.

3 / 3

Total

12

/

12

Passed

Description

90%Weight 40%Scale 1-3

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A concise, well-triggered description that clearly answers both what it does and when to use it. The only gap is that specificity lists a single action rather than multiple concrete capabilities.

Suggestions

Enumerate a couple of concrete capabilities in the description (e.g., 'Lists all modes, skills, triggers, and configuration options') to lift specificity from domain-and-action to multiple concrete actions.

DimensionReasoningScore

Specificity

The description names the domain ('all caveman modes, skills, and commands') and the concrete action of displaying a reference card, but it does not enumerate multiple distinct capabilities — it lists one action (display a card) plus what is covered.

2 / 3

Completeness

It states both what it does ('Quick-reference card for all caveman modes, skills, and commands') and when to use it ('One-shot display, not a persistent mode. Trigger: ...') with explicit trigger guidance.

3 / 3

Trigger Term Quality

It gives strong natural trigger coverage — '/caveman-help', 'caveman help', 'what caveman commands', 'how do I use caveman' — which are exactly the phrases a user would say.

3 / 3

Distinctiveness Conflict Risk

The 'caveman' niche and explicit '/caveman-help' trigger are distinct from other skills and unlikely to fire for the wrong skill.

3 / 3

Total

11

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
JuliusBrussee/caveman
Reviewed

Table of Contents

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