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warp

github.com/NVIDIA/warp

SkillAddedReview
warp-changelog-audit

.claude/skills/warp-changelog-audit/SKILL.md

Use when auditing and recovering Warp changelog fragments, finalizing a release changelog, or synchronizing a tagged release back to main.

74

warp-changelog-audit

.codex/skills/warp-changelog-audit/SKILL.md

Use when auditing and recovering Warp changelog fragments, finalizing a release changelog, or synchronizing a tagged release back to main.

72

warp-closing-issue

.claude/skills/warp-closing-issue/SKILL.md

Use when the user provides Warp commit SHA(s) and GitHub issue number(s) to assess, draft issue comments, post progress updates, or recommend whether issue threads should stay open or close.

73

warp-closing-issue

.codex/skills/warp-closing-issue/SKILL.md

Use when the user provides Warp commit SHA(s) and GitHub issue number(s) to assess, draft issue comments, post progress updates, or recommend whether issue threads should stay open or close.

73

warp-compile-time-optimizer

skills/warp-compile-time-optimizer/SKILL.md

Use when compile time or startup time is the problem in code that uses Warp: a request to improve, optimize, or cut compile times; an app that is slow to start or stalls at the first wp.launch; seconds of compiling before real work begins; JIT modules recompiling on every run or every CI job. Only applies when the code being optimized uses Warp kernels. Not for steady-state kernel runtime, memory, correctness, building Warp itself from source, or nvcc/C++ build times.

76

warp-debug-gradients

skills/warp-debug-gradients/SKILL.md

Use to diagnose and fix incorrect gradients in differentiable Warp programs. Anything trained, optimized, calibrated, or fit through Warp kernels depends on wp.Tape gradients, so treat any misbehavior of such a workflow as a gradient problem until proven otherwise — use this when training diverges or NaNs, won't train at all, stalls or plateaus above the expected loss, converges to a wrong or biased answer, is worse than a reference implementation, works at small scale but fails at production scale, or fails a QA/validation recheck. Also for explicit symptoms — exploding, NaN/inf, zero, or subtly wrong gradients, suspected wp.Tape/backward issues, gradcheck failures — but users usually describe only the surface symptom ("the sim explodes", "the fit gets dragged toward outliers") without mentioning gradients: make that leap. Not for forward-only Warp work, build/install problems, or autograd issues in other frameworks without Warp.

71

warp-eval

skills/warp-eval/SKILL.md

Evaluate whether an existing hot path is a credible NVIDIA Warp candidate. Use for irregular or spatial queries, particle or geometry simulation, branch-heavy loops, many small launches, host fallbacks, or large intermediates. CPU-only code and absent GPU dependencies are normal unless NVIDIA is prohibited. Exclude required cross-vendor or CPU-only deployment, vendor-lowered dense or NN layers, general Warp API questions, and already-selected Warp kernels. Contribution policy alone is not exclusion.

68

warp-release-audit

.claude/skills/warp-release-audit/SKILL.md

Use when generating a Warp pre-release or release-candidate audit report from Towncrier fragments and release history.

61

warp-release-audit

.codex/skills/warp-release-audit/SKILL.md

Use when generating a Warp pre-release or release-candidate audit report from Towncrier fragments and release history.

61

warp-release-notes

.claude/skills/warp-release-notes/SKILL.md

Use when drafting GitHub release notes for a Warp feature or bugfix release from Towncrier fragments or a tagged final changelog.

warp-release-notes

.codex/skills/warp-release-notes/SKILL.md

Use when drafting GitHub release notes for a Warp feature or bugfix release from Towncrier fragments or a tagged final changelog.

72