Content
47%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is a well-organized, terse reference of 2D game-dev topics with concrete values, but it restates widely-known concepts, provides no executable workflow, and has a generic 'When to Use' clause. It works as a quick reference but adds limited guidance beyond what Claude already knows.
Suggestions
Trim concepts Claude already knows (e.g. defining squash/stretch, coyote time, screen shake) and keep only the non-obvious specifics like exact tile sizes, FPS ranges, and shake durations.
Replace the generic 'When to Use' boilerplate with concrete trigger conditions tied to the listed topics.
Add a brief, sequenced workflow with validation checkpoints for at least one common task (e.g. setting up a tilemap with collision) to improve actionability and workflow clarity.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is terse (tables/bullets), but much of it restates concepts Claude already knows (coyote time, squash/stretch, screen shake, collision shapes), matching anchor 3 'mostly efficient but includes some unnecessary explanation'; not 4 because the known-concept restating is more than minor. | 3 / 5 |
Actionability | Concrete specifics exist (16x16/32x32 tiles, 8-24 FPS, 50-200ms shake, fixed timestep) but there are no executable steps or commands, matching anchor 3 'some concrete guidance but incomplete'; not 4 because guidance is reference-style rather than directly actionable. | 3 / 5 |
Workflow Clarity | There is no multi-step process or sequence — it is a topical reference — and the 'When to Use' section is generic boilerplate, matching anchor 2 'steps poorly defined'; not 3 because no real workflow sequence exists at all. | 2 / 5 |
Progressive Disclosure | A single file organized into clear numbered sections (1-6) with tables and no nested or buried references, matching anchor 4 'good structure; most content appropriately placed'; not 5 because the ~117-line body could arguably be split into reference files for deeper topics. | 4 / 5 |
Total | 12 / 20 Passed |