Content
72%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is a highly actionable, code-dense reference with excellent copy-paste examples and token tables. Its weaknesses are the absence of any multi-step workflow and the lack of progressive disclosure — everything lives in one ~270-line file with no external references.
Suggestions
Move the full token tables (spacing, color, typography) and the per-component prop reference into separate files under references/ (e.g. TOKENS.md, COMPONENTS.md) and link to them from SKILL.md, keeping only a quick-start overview inline.
Delete the generic 'When to Use: This skill is applicable to execute the workflow or actions described in the overview.' line — it adds no information.
If a usage workflow is intended (e.g. choose component -> apply tokens -> verify against anti-patterns), add it as a short numbered checklist so the skill has an explicit sequence.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is mostly lean tables and executable code that assume Claude's competence; only minor filler ('When to Use: This skill is applicable to execute the workflow or actions described in the overview.') and some repeated anti-patterns keep it below the top anchor. | 4 / 5 |
Actionability | Copy-paste-ready TSX snippets for each component (Box, HStack, Text, Button, Input, Card) plus concrete token tables cover the common cases fully, matching the 'specific examples cover the common cases' anchor. | 5 / 5 |
Workflow Clarity | This is a reference/patterns catalog rather than a multi-step procedure, so there is no sequence or validation checkpoints to evaluate; no destructive/batch operations trigger the cap, but there is also no workflow to reward, placing it at the middle anchor. | 3 / 5 |
Progressive Disclosure | Section headers and tables give good structure, but ~270 lines inlining full token catalogs and a component API reference — with no bundle files in references/scripts/assets and no pointers to separate files — means content that could be split stays inline. | 3 / 5 |
Total | 15 / 20 Passed |