Content
72%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is a well-organized overview of Apple HIG input principles with excellent progressive disclosure through a verified reference index. Its main weakness is workflow clarity: the design-output process lacks explicit validation or sequencing checkpoints.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The 15 principles are tight one-line bullets that assume platform knowledge ('Tap to activate, swipe to scroll/navigate, pinch to zoom'); there is minimal padding, though the breadth of input types makes it longer than strictly necessary. | 4 / 5 |
Actionability | For an instruction-only design skill it gives concrete directives ('On iPadOS, support both touch and pointer', 'Use keyboard-avoidance APIs', 'Map to extended gamepad profile') plus a defined Output Format, with only minor gaps in specificity. | 4 / 5 |
Workflow Clarity | A light sequence exists (check context -> ask uncovered questions -> produce the four Output Format deliverables) but there are no explicit validation checkpoints; the 'Questions to Ask' and 'When to Use' sections are loosely ordered rather than a checked workflow. | 3 / 5 |
Progressive Disclosure | A Reference Index table maps each input topic to a one-level-deep reference file with a key-content summary, and all 13 referenced files (gestures.md, keyboards.md, eyes.md, etc.) exist on disk, giving clear, well-signaled navigation. | 5 / 5 |
Total | 16 / 20 Passed |