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makepad-event-action

CRITICAL: Use for Makepad event and action handling. Triggers on: makepad event, makepad action, Event enum, ActionTrait, handle_event, MouseDown, KeyDown, TouchUpdate, Hit, FingerDown, post_action, makepad 事件, makepad action, 事件处理

63

Quality

75%

Does it follow best practices?

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SecuritybySnyk

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Fix and improve this skill with Tessl

tessl review fix ./plugins/antigravity-bundle-makepad-builder/skills/makepad-event-action/SKILL.md

The canonical home for this skill is makepad-event-action in administrakt0r/AI-Agents-Safe-Coding-Skills

SKILL.md
Quality
Evals
Security

Quality

Content

78%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

This is a solid, actionable skill with excellent executable Rust code examples covering the core Makepad event and action patterns. Its main strengths are comprehensive code coverage and clear event flow documentation. Weaknesses include some content that could be better distributed to the referenced files and the inability to verify the referenced bundle files exist.

Suggestions

Move the full Event enum and Hit enum listings to the referenced files (event-system.md, action-system.md) and keep only the most common variants inline to improve progressive disclosure

Ensure the bundle files (references/event-system.md, references/action-system.md) actually exist and contain the detailed documentation promised

DimensionReasoningScore

Conciseness

The content is mostly efficient with well-structured code examples. Minor over-explanation exists (e.g., the 'Documentation Completeness Check' section with Chinese text, and some inline comments that state the obvious like '// Mouse/touch down on this widget'), but overall it respects Claude's intelligence and keeps things tight.

4 / 5

Actionability

Fully executable Rust code examples covering event handling, action definition, action emission, action capture, timer usage, and NextFrame patterns. The code is copy-paste ready and covers the common cases comprehensively with concrete patterns.

5 / 5

Workflow Clarity

The 'Event Flow' section provides a clear 6-step sequence of how events propagate and actions bubble up. The 'When Answering Questions' section adds useful behavioral guidelines. However, there are no explicit validation checkpoints or error recovery steps, though this is less critical for a non-destructive event-handling skill.

4 / 5

Progressive Disclosure

References to `./references/event-system.md` and `./references/action-system.md` are mentioned but no bundle files were provided, making it impossible to verify they exist or contain useful content. The SKILL.md itself inlines a substantial amount of reference material (Event enum, Hit enum, Widget Action Helpers) that could arguably live in the referenced files, creating some redundancy with the stated file structure.

3 / 5

Total

16

/

20

Passed

Description

72%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description excels at trigger term coverage and distinctiveness, making it easy to identify when this skill should be selected. However, it reads more like a keyword list than a description of capabilities - it tells Claude when to use it but not what it actually does or teaches about Makepad event handling.

Suggestions

Add concrete capability statements describing what the skill teaches, e.g., 'Guides implementation of event handlers, action dispatching, and signal processing in Makepad framework.'

Restructure to lead with a 'what it does' sentence before the trigger terms, e.g., 'Teaches how to implement event listeners, handle user input (mouse, keyboard, touch), and dispatch actions between widgets in Makepad.'

DimensionReasoningScore

Specificity

Names the domain (Makepad event and action handling) and mentions some concrete concepts like Event enum, ActionTrait, handle_event, but doesn't describe what actions the skill actually performs (e.g., 'implements event handlers', 'creates action dispatchers'). It lists trigger terms rather than capabilities.

3 / 5

Completeness

Has a clear 'when' (explicit trigger list) but the 'what' is weak - it says 'event and action handling' but doesn't explain what the skill actually teaches or produces. It doesn't describe concrete outputs or guidance provided.

3 / 5

Trigger Term Quality

Excellent coverage of natural trigger terms including specific event types (MouseDown, KeyDown, TouchUpdate, Hit, FingerDown), API names (handle_event, post_action, ActionTrait, Event enum), and even multilingual terms (makepad 事件, 事件处理). Comprehensive synonyms and variations.

5 / 5

Distinctiveness Conflict Risk

Highly distinctive with Makepad-specific terminology (Hit, FingerDown, ActionTrait, post_action) that would not overlap with generic event handling skills or other frameworks. Clear niche with minimal conflict risk.

5 / 5

Total

16

/

20

Passed

Validation

90%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation10 / 11 Passed

Validation for skill structure

CriteriaDescriptionResult

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

10

/

11

Passed

Repository
administrakt0r/AI-Agents-Safe-Coding-Skills
Reviewed

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