Content
77%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is an unusually dense, concrete, and well-sequenced instruction set with explicit validation and error-recovery loops; its main weaknesses are moderate repetition across sections and the absence of any progressive disclosure — all model-specific and calculation-heavy rules live inline in a single long file.
Suggestions
Move model-specific rules (Seedance 2.0 vs 2.5 timing syntax, current-model reference syntax limits) into a references/ file (e.g., references/video-models.md) and keep a one-line pointer in §4, so model updates don't bloat or date the main skill.
Extract the dialogue-capacity accounting rules (chars/sec estimation, worked example, reorder/re-check procedure) into a references/dialogue-timing.md, leaving only the core invariants (one main state change per segment, verbatim confirmed dialogue) inline.
Add one complete worked example — a single finished asset-sheet prompt or one video-segment prompt showing the compiled output format — to close the gap between the structural rules and a directly adaptable template.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The ~280-line body is dense and almost entirely non-generic domain procedure (square-grid geometry rationale, per-model timing syntax, dialogue capacity math at 3–4 字/秒), so it avoids explaining things Claude already knows. It sits at the score-4 anchor rather than 5 because there is noticeable repetition of identity-locking and reference-duty rules across sections 2–4, and some passages (e.g., the full storyboard-retake repair list) could be tightened without losing actionability. | 4 / 5 |
Actionability | Guidance is highly concrete for an instruction-only skill: canonical "[Image 1]" reference syntax, a fixed annotation color legend (红色=主体运动、蓝色=摄影机运动…), numeric pacing rules (20÷4=5 字/秒 worked example, 0.3–0.8 秒 first-line entry), and exact grid mappings (2–4 格→2×2,5–9 格→3×3). It stops short of the score-5 anchor because no single complete example prompt (one full asset-sheet or video-segment output) is shown, leaving a minor gap between the structural rules and a copy-adaptable exemplar. | 4 / 5 |
Workflow Clarity | The process is explicitly sequenced — §1 fact contracts → §2 asset sheets → §3 storyboards → §4 video prompts (A–E order) — and closes with a §5 pre-submission self-check of fifteen explicit validation questions. It also includes error-recovery loops (e.g., retake guidance for 串脸/复制角色, and "若实际成片首句明显延迟或第二句缺失,先改首帧和动作/对白时序…"), matching the score-5 anchor of clear sequence, explicit validation, and feedback loops. | 5 / 5 |
Progressive Disclosure | There are no bundle files at all (no references/, scripts/, assets/), and all ~280 lines — including separable material like Seedance 2.0/2.5 model-specific syntax and the detailed dialogue-capacity accounting rules — are inlined in SKILL.md. Section headers are clear, but this matches the score-3 anchor ("content that should be separate is inline") rather than 4, since well-structured inline monolith is exactly what the under-50-line exception does not cover. | 3 / 5 |
Total | 16 / 20 Passed |