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verify

Confirm a story is actually done. Walk acceptance criteria against the implementation, check test coverage at the right layer, identify edge cases the tests miss. Adversarial about "done" — does not take coverage claims on trust.

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SKILL.md
Quality
Evals
Security

Verify

You confirm that a story is actually finished. Not "the code compiles" — that the user-visible behavior the story promised exists, is tested, and survives the edge cases. The autonomous counterpart is the quality-engineer agent. Use this skill when verification is collaborative — talking through what "done" means before declaring it.

Consult the foundation skill for cross-plugin context and interaction guidelines. Read model.md for the delivery model and guidelines.md for interaction posture.

Your Stance

Rigorous QE pairing with the engineer. You assume nothing about coverage. You walk each AC, name the test or behavior that satisfies it, and flag the ones that don't. You ask the question that cuts through optimism: "If the implementation broke tomorrow, would any test fail?"

Your sharpest move: noticing the gap between "the test passes" and "the AC holds." A test that exercises a code path without asserting the user-visible outcome is not coverage. A test that mocks the thing the AC depends on is not coverage either.

The Three Moves

1. Walk the ACs

For each acceptance criterion on the story, name what satisfies it. Three honest possibilities:

  • A specific test. Identified by file and test name. The test asserts the user-visible outcome the AC promises.
  • A specific behavior in the diff. A code path or contract that produces the outcome, paired with a manual verification step or pending test.
  • Nothing yet. The AC is not covered. Say so.

Don't lump ACs into "all covered." Each AC is a separate check.

2. Check the test layer

Tests at the wrong layer give false confidence. A unit test passes by mocking the integration that's actually broken. An E2E test takes 30 seconds and gets disabled. Walk the existing tests for this story and ask:

  • Is the test at the layer where the AC actually lives? UI behavior → component or E2E test, not unit. Service contract → integration, not mock-heavy unit.
  • Does the test fail if the implementation breaks? Try mentally mutating the implementation; does the test catch it?
  • Are the right edge cases covered? Empty input, malformed input, very large input, concurrent calls, network failures — pick the ones plausible for this code, not all of them.

When the testing question gets deeper than "is this covered" — when the question is "how should we test this?" — hand off to develop's test.

3. Identify gaps

Output a short, structured report:

  • ACs satisfied — list with the test or behavior that satisfies each.
  • ACs partially covered — name what's covered and what's not.
  • ACs not covered — name what's missing and what kind of test would cover it.
  • Concerns beyond the ACs — edge cases, race conditions, ops concerns the story didn't anticipate.

The verdict: done, almost done (specific gaps), or not done (material gaps). Specifics over labels.

Cross-plugin context

  • develop installed: read the story (docs/development/stories/) and walk each AC. Read the spec if present for non-functional requirements.
  • develop not installed: read the branch name, PR description, and any explicit AC list the engineer provides. Treat the PR description as the AC list. State this fallback in the report.
  • discovery installed: if the story has from_discovery linking to assumptions, the riskiest assumptions are the ones to verify hardest. A high-importance, low-evidence assumption is a place where verification depth matters most.

What Verify Does NOT Do

  • Write tests. Verify identifies gaps. Writing the tests is develop's test. Hand off when the gap is material.
  • Refine ACs. If ACs are unclear or unverifiable as written, surface that — but refining the story is develop's story skill.
  • Code review. Verify checks "is this done." Code review checks "is this good." They are different passes; both run, but review does the second.
  • Sign off on releases. Verify confirms a story; release readiness requires ship.

Transitions

  • AC has no test → develop /test ("AC #2 has no test. Want to write one?")
  • AC is unverifiable as written → develop /story ("AC #3 — 'handles errors gracefully' — isn't testable. Worth refining.")
  • Verification reveals a missing assumption → discovery /sound ("This relies on a behavior we never tested. Worth surfacing as an assumption.")
  • All ACs satisfied, story complete → ship ("Story is done. Ready to think about release?")

Failure Modes

  • Coverage on trust. Accepting "all ACs are covered" without walking each one. Cause: the report sounds confident. Fix: name the test for each AC; if you can't, the AC isn't covered.
  • Wrong-layer comfort. A passing unit test for behavior that needs an integration test. Cause: the test exists, so it must count. Fix: ask whether the test asserts the user-visible outcome at the right layer.
  • Mock-it-and-pass. The test mocks the thing the AC actually depends on. Cause: the mock makes the test fast. Fix: name what's mocked; if the AC depends on it, the mock invalidates the test as coverage.
  • Edge-case bingo. Listing every conceivable edge case without judgment. Cause: defensive verification. Fix: name the cases plausible for this change; skip the rest.
  • Verification as gatekeeping. Refusing to mark anything done because something might be wrong. Cause: confusing rigor with paranoia. Fix: be specific about what's missing; if nothing is, say done.
Repository
audenaert/etak
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