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military-deception-feigned-weakness

Use when facing a superior mobile enemy force, especially nomadic cavalry like the Xiongnu. Builds long-term deception through feigned cowardice, resource stockpiling, and a devastating ambush when the enemy grows overconfident.

70

Quality

85%

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SecuritybySnyk

Passed

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SKILL.md
Quality
Evals
Security

Quality

Content

85%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A concise, well-organized instruction-only skill with a clear sequenced workflow and genuine validation checkpoints. Its one real weakness is actionability: the steps read as strategic guidance rather than concrete, specific instructions.

Suggestions

Add concrete specifics to the actionable steps — e.g. what to stockpile and approximate readiness thresholds, how to select "elite" forces (criteria/size), and what observable signals define enemy overconfidence before springing the trap.

Tie the Verification checkpoints back to specific steps with measurable pass/fail criteria (e.g. "supplies sufficient for a multi-month campaign" rather than "stockpiling has been completed").

Optionally add a short concrete mini-example of the bait-and-spring sequence (force dispositions and timing) so the decisive step is unambiguous rather than implied.

DimensionReasoningScore

Conciseness

The body is lean — short imperative steps and a one-line intro with no padding, no explaining of concepts Claude already knows, and no unnecessary context, so every token earns its place.

3 / 3

Actionability

Steps are imperative and directional ("Stockpile supplies, train troops, strengthen fortifications"; "Select elite forces and position them for ambush") but stay high-level and omit key specifics such as quantities, timing, or positioning criteria, so it is not fully copy-paste actionable.

2 / 3

Workflow Clarity

A clear 7-step sequence is paired with an explicit Verification section of three checkpoints (confirm stockpiling completed, validate observable enemy overconfidence, ensure elite forces positioned before the bait), giving validation steps and a pre-action checklist for a destructive, irreversible operation.

3 / 3

Progressive Disclosure

The skill is under 50 lines with no need for external references and is organized into clearly labeled sections (Steps, Key Principle, Historical Example, Expected Outcomes, Verification), satisfying the simple-skill allowance for a top score.

3 / 3

Total

11

/

12

Passed

Description

85%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong, well-structured description that explicitly covers both what the skill does and when to use it, with concrete tactics and a distinct niche. Its main weakness is trigger-term naturalness, which leans on domain jargon over commonly spoken phrasing.

Suggestions

Soften or pair jargon like "feigned cowardice" with more conversational terms a user might actually say (e.g. "fake weakness", "pretend to be weak", "lure the enemy into overconfidence").

Broaden trigger coverage with common variations such as "outnumbered", "outmatched", or "fighting a stronger enemy" alongside "superior mobile enemy force".

Consider adding a short alias phrasing (e.g. "feigned weakness / bait-and-ambush strategy") to improve recall for users who describe the goal differently.

DimensionReasoningScore

Specificity

The description lists several concrete tactics — "feigned cowardice, resource stockpiling, and a devastating ambush" — naming multiple specific actions rather than vague abstractions.

3 / 3

Completeness

It opens with an explicit "Use when facing a superior mobile enemy force..." trigger (the when) and follows with what it does ("Builds long-term deception through..."), clearly answering both what and when.

3 / 3

Trigger Term Quality

It includes some relevant, naturally-sayable phrases ("superior mobile enemy force", "nomadic cavalry", "ambush") but leans on specialized jargon like "feigned cowardice" and lacks common variation coverage, so it is not a 3.

2 / 3

Distinctiveness Conflict Risk

The niche is highly specific — long-term feigned-weakness deception against nomadic cavalry — with triggers unlikely to overlap with other skills, giving it a clear distinct niche.

3 / 3

Total

11

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
baojie/shiji-kb
Reviewed

Table of Contents

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