Content
88%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A well-structured, highly actionable decision skill: the mode table, exemplars, upgrade rules, and complete spawn template give the coordinator everything needed with no padding. Its only weaknesses are minor — a redundant load-when blockquote and a body slightly long enough that some content could move to a reference file.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Efficient throughout — a dense decision table, terse exemplar lists, and no explanations of concepts Claude already knows. Not 5: the opening blockquote ('Load this skill when...') duplicates the frontmatter description, and the spawn template carries boilerplate that could be trimmed. | 4 / 5 |
Actionability | Fully actionable: the mode table gives When/How/Target per mode, exemplars include a real command ('git branch --show-current'), and the Lightweight spawn template is complete and copy-paste ready including the read-only explore-agent variant. Placeholders are template variables by design, not pseudocode. | 5 / 5 |
Workflow Clarity | The single action — pick a mode — is unambiguous: the selection table plus explicit tie-breaker upgrade rules ('If uncertain between Lightweight and Standard → choose Standard', 'Never downgrade mid-task') serve as decision checkpoints. Per the simple-skill note, a single unambiguous action can score 5; no destructive or batch operations apply the validation cap. | 5 / 5 |
Progressive Disclosure | Scored against the actual bundle structure: no references/, scripts/, or assets/ directories exist, so the skill is deliberately self-contained with flat, clearly headed sections and a one-line pointer to the upstream stub in squad.agent.md. Not 5: the body exceeds 50 lines, and the per-mode exemplars and spawn template could arguably be split into a reference file, though inline is defensible for an on-demand satellite skill. | 4 / 5 |
Total | 18 / 20 Passed |