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surprise-me

Create a delightful, unexpected "wow" experience for the user by dynamically discovering and creatively combining other enabled skills. Triggers when the user says "surprise me" or any request expressing a desire for an unexpected creative showcase. Also triggers when the user is bored, wants inspiration, or asks for "something interesting".

76

Quality

95%

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SecuritybySnyk

Low

Low-risk findings worth noting

SKILL.md
Quality
Evals
Security

Quality

Content

100%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A concise, well-structured instruction-only skill with a clear sequenced workflow, concrete actionable guidance including fallbacks and good/bad examples, and appropriate organization for its size. No bundle files are referenced, so progressive disclosure is satisfied by the clean section structure alone.

DimensionReasoningScore

Conciseness

Lean ~50-line body with every line earning its place; it assumes Claude's competence and never explains concepts Claude already knows (no definitions of skills, mashups, or HTML). Matches the level-3 'lean and efficient' anchor; not level 2 because there is no unnecessary explanation to tighten.

3 / 3

Actionability

As an instruction-only creative skill it gives concrete, specific guidance: a 1-to-3-skill selection rule, enumerated combination principles and theme ideas, three explicit fallback options ('Search today's news... then create a beautifully designed HTML artifact'), and good/bad reveal examples. Per the rubric's instruction-only note, absence of code is not penalized when guidance is this actionable; matches level 3.

3 / 3

Workflow Clarity

A clear five-step sequence (Discover, Plan, Fallback, Execute, Reveal) with an explicit branching fallback at Step 3. The rubric's validation cap applies to destructive/batch operations, which this creative skill does not perform, so the absence of validate-fix-retry loops does not cap the score; the sequence is unambiguous and matches level 3.

3 / 3

Progressive Disclosure

The skill is under 50 lines, needs no external references (no references/scripts/assets bundle exists), and is organized into clear Workflow and numbered Step sections. Per the rubric's simple-skills note, well-organized sections alone qualify for level 3 here.

3 / 3

Total

12

/

12

Passed

Description

90%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A well-constructed trigger-focused description that clearly states what it does and when to use it, with strong natural trigger terms. Its only weakness is mild buzzword padding ('delightful', 'wow') and abstract rather than multiple concrete capabilities, which keeps specificity at the middle level.

DimensionReasoningScore

Specificity

Names the domain and a couple of actions ('dynamically discovering and creatively combining other enabled skills') but only ~2 abstract actions, and pads with fluff ('delightful, unexpected "wow" experience') rather than listing multiple concrete capabilities. Not level 3 because it lacks several specific concrete actions like the anchor's extract/fill/merge; not level 1 because it does state concrete actions rather than pure abstractions.

2 / 3

Completeness

Clearly answers both what ('Create a delightful... experience by dynamically discovering and creatively combining other enabled skills') and when with explicit trigger guidance ('Triggers when the user says "surprise me"...'). Meets the 'explicit trigger guidance' bar that would otherwise cap completeness at 2.

3 / 3

Trigger Term Quality

Good coverage of natural phrases users would actually say: 'surprise me', 'bored', 'wants inspiration', and 'something interesting'. Matches the level-3 anchor's breadth of natural terms; not below because it is not missing common variations.

3 / 3

Distinctiveness Conflict Risk

A clear niche (unexpected creative mashup of other skills) anchored by the distinctive 'surprise me' trigger, unlikely to fire for the wrong skill. Not level 2 because the primary trigger is distinct rather than broadly overlapping; minor overlap risk with general 'inspiration' skills keeps it from being a perfect fit but still meets the level-3 anchor.

3 / 3

Total

11

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
bytedance/deer-flow
Reviewed

Table of Contents

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