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OpenMontage

github.com/calesthio/OpenMontage

Skill

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Review

ai-video-gen

.claude/skills/ai-video-gen/SKILL.md

Generate AI videos from text prompts using multiple provider gateways. Use when: (1) Generating videos from text descriptions, (2) Creating AI-generated video clips for content production, (3) Image-to-video generation with a reference image, (4) Choosing between video generation providers (VEO, Kling, Sora, Runway, Seedance, MiniMax, Gemini Omni). Supports gateways: HeyGen API, fal.ai API, and the Gemini API (Gemini Omni Flash).

website-to-video

.agents/skills/website-to-video/SKILL.md

Capture a general website/URL and turn it into a HyperFrames video (site tour, showcase, or social clip from the site's own visuals). Uses headless Chrome screenshots + brand assets. Use when intent is general — portfolio/blog/landing-page showcase or social clip from the site. NOT for: product/SaaS launch or promo (→ /product-launch-video, even from a URL); topic explainer with no site (→ /faceless-explainer); GitHub PR (→ /pr-to-video); adding captions to existing video (→ /embedded-captions); short unnarrated page-highlight motion graphic (→ /motion-graphics). Unclear launch-vs-general-site? Ask one question or start at /hyperframes.

79

visual-style

.agents/skills/visual-style/SKILL.md

Create, extract, and apply portable visual design systems via visual-style.md files. Use when: (1) Creating a visual-style.md design system from scratch, (2) Extracting a visual style from a website URL, video, or PDF brand guide, (3) Applying a visual style to HeyGen videos, HTML slides, Figma, or paper.design, (4) Browsing the gallery of pre-built visual styles (Swiss, Saul Bass, Game Boy, etc.), (5) User mentions "visual style", "design system", "brand style", or "style guide", (6) Styling a HeyGen video with a consistent design language.

78

video-understand

.agents/skills/video-understand/SKILL.md

Understand video content locally using ffmpeg frame extraction and Whisper transcription. No API keys needed. Use when: (1) Understanding what a video contains, (2) Transcribing video audio locally, (3) Extracting key frames for visual analysis, (4) Getting video content without API keys.

80

video-translate

.agents/skills/video-translate/SKILL.md

Translate and dub existing videos into multiple languages using HeyGen. Use when: (1) Translating a video into another language, (2) Dubbing video content with lip-sync, (3) Creating multi-language versions of existing videos, (4) Audio-only translation without lip-sync, (5) Working with HeyGen's /v2/video_translate endpoint.

71

video-toolkit

.agents/skills/video-toolkit/SKILL.md

Create professional videos autonomously using claude-code-video-toolkit — AI voiceovers, image generation, music, talking heads, and Remotion rendering.

60

video-edit

.agents/skills/video-edit/SKILL.md

Edit videos locally using ffmpeg. Trim, concat, resize, speed, overlay, extract audio, compress, and convert. Use when: (1) Trimming or cutting video segments, (2) Concatenating multiple clips, (3) Resizing video for social platforms, (4) Extracting or replacing audio, (5) Compressing video, (6) Converting video formats, (7) Getting video info.

80

video-download

.agents/skills/video-download/SKILL.md

Download video and audio from YouTube and 1000+ sites using yt-dlp. No API keys needed. Use when: (1) Downloading a video from YouTube or other sites, (2) Extracting audio from a video URL, (3) Downloading subtitles/captions from a video, (4) Getting video metadata without downloading.

75

vercel-react-best-practices

.agents/skills/vercel-react-best-practices/SKILL.md

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

67

vercel-composition-patterns

.agents/skills/vercel-composition-patterns/SKILL.md

React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.

68

threejs-textures

.agents/skills/threejs-textures/SKILL.md

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

68

threejs-shaders

.agents/skills/threejs-shaders/SKILL.md

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

72

threejs-postprocessing

.agents/skills/threejs-postprocessing/SKILL.md

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

72

threejs-materials

.agents/skills/threejs-materials/SKILL.md

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

69

threejs-loaders

.agents/skills/threejs-loaders/SKILL.md

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

72

threejs-lighting

.agents/skills/threejs-lighting/SKILL.md

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

68

threejs-interaction

.agents/skills/threejs-interaction/SKILL.md

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

69

threejs-geometry

.agents/skills/threejs-geometry/SKILL.md

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

72

threejs-fundamentals

.agents/skills/threejs-fundamentals/SKILL.md

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

73

threejs-animation

.agents/skills/threejs-animation/SKILL.md

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

76

text-to-speech

.agents/skills/text-to-speech/SKILL.md

Generate speech audio from text using HeyGen's Starfish TTS model. Use when: (1) Generating standalone speech audio files from text, (2) Converting text to speech with voice selection, speed, and pitch control, (3) Creating audio for voiceovers, narration, or podcasts, (4) Working with HeyGen's /v1/audio endpoints, (5) Listing available TTS voices by language or gender.

71

tailwind-design-system

.agents/skills/tailwind-design-system/SKILL.md

Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.

88

1.13x
synthetic-screen-recording

.agents/skills/synthetic-screen-recording/SKILL.md

Synthetic terminal-style screen recording guidance for Remotion `TerminalScene`.

59

svg-character-animation

.agents/skills/svg-character-animation/SKILL.md

Animate SVG character rigs with GSAP, CSS transforms, Remotion frame control, and HyperFrames-compatible browser previews.

63

speech-to-text

.agents/skills/speech-to-text/SKILL.md

Transcribe audio to text using ElevenLabs Scribe v2. Use when converting audio/video to text, generating subtitles, transcribing meetings, or processing spoken content.

95

1.88x