Content
78%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A highly actionable, code-dense reference that lets Claude drop in working post-processing effects immediately. Its main weakness is progressive disclosure: a 600-line monolith with no bundle files that could split the effect catalog into per-topic reference documents.
Suggestions
Move the long tail of effect recipes (halftone, outline, glitch, pixelation, etc.) into a references/ file such as EFFECTS.md, keeping SKILL.md to quick-start, EffectComposer setup, and the most common effects with a clear pointer to the rest.
Remove repeated import statements and EffectComposer construction across sections by establishing them once and referring back, to tighten conciseness.
Add a short 'Choosing an effect' table at the top mapping goals (glow, anti-aliasing, depth blur, color grade) to the relevant pass, so Claude can navigate the catalog without scanning every section.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is overwhelmingly executable code with minimal prose and assumes Claude's competence, but import blocks and the EffectComposer setup are repeated verbatim across many sections and could be trimmed. | 4 / 5 |
Actionability | Every section provides complete, copy-paste-ready code covering the common cases (bloom, FXAA, SMAA, SSAO, DOF, vignette, custom ShaderPass, combining effects, resize handling) with inline parameter annotations. | 5 / 5 |
Workflow Clarity | The 'Combining Multiple Effects' section gives a clearly numbered pass-ordering sequence with a note that anti-aliasing goes last, and resize/multi-pass sections are well sequenced; however, this is a reference catalog rather than a fragile multi-step workflow, so explicit validation checkpoints are not applicable. | 4 / 5 |
Progressive Disclosure | The file is well-organized with clear section headers, but at ~600 lines it is a monolithic inline catalog with no bundle files in references/, scripts/, or assets/—the per-effect reference material that could live in separate files is all inlined, and the 'See Also' links point to sibling skills rather than detail files. | 3 / 5 |
Total | 16 / 20 Passed |