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arena

Spawn N parallel candidates at the same task, pick a base, graft the strongest parts of the losers into it. Use for /arena, 'arena this', 'throw it in the arena', or when one attempt at a non-trivial artifact would lock in the wrong shape.

77

Quality

97%

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SKILL.md
Quality
Evals
Security

Quality

Content

92%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A lean, well-sequenced orchestration protocol: dense procedural content with explicit verification and recovery loops and no padding. The only weaknesses are small actionability gaps — an unspecified default candidate count and an undefined 'shared grounding' artifact.

Suggestions

State a default candidate count (e.g., 'spawn 3 by default unless the task warrants more') so 'N' is actionable without the user supplying it.

Define the 'shared grounding' artifact in Phase A — what it contains and where it is written — since Phase B hands each candidate its path but no phase creates it.

Consider a one-line example rubric in Phase A (e.g., two criteria for a typical artifact) to make 'derive the rubric' concrete on first use.

DimensionReasoningScore

Conciseness

Every sentence is operational decision logic (model fallback chains, path conventions, tie-break rules) — nothing explains concepts Claude already knows, and it assumes competence (never defines 'worktree' or 'graft'). At ~49 dense lines for a six-phase orchestration protocol, every token earns its place; the 4 anchor's 'minor instances of over-explanation' do not appear.

5 / 5

Actionability

Guidance is highly concrete ("run_in_background: true", "/tmp/arena-<slug>/candidate-<n>/", specific model slugs, todolist-first instruction) but has minor gaps: N is never given a default, and "the path to the shared grounding" in Phase B refers to an artifact no phase creates or defines. This fits the 4 anchor ('concrete guidance with minor gaps') better than 5, and clearly above 3 since nothing is pseudocode or hand-wavy.

4 / 5

Workflow Clarity

Phases A–F are explicitly sequenced with a required upfront todolist, and validation is built in: Phase F verifies with feedback loops ("If verification finds a problem... go back to Phase E" / "re-frame and re-run"), plus dropout handling, tool-rejection fallbacks, and cross-judge disagreement resolution. This matches the 5 anchor's explicit validation steps and error-recovery loops.

5 / 5

Progressive Disclosure

The skill is under 50 lines, needs no external reference files, and is cleanly organized into one section per phase plus an Outputs section — squarely the rubric's simple-skill exception for a 5. References to sibling principle skills (prove-it-works, redesign-from-first-principles) are clearly signaled by name, not buried.

5 / 5

Total

19

/

20

Passed

Description

100%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is exemplary: it states concrete actions in imperative/third-person voice, gives explicit and varied trigger phrases, and occupies a distinct niche. It reads like the rubric's own good examples.

DimensionReasoningScore

Specificity

The description lists multiple concrete actions covering the full pipeline — "Spawn N parallel candidates at the same task, pick a base, graft the strongest parts of the losers into it" — with no vague filler. All three verbs are specific and jointly comprehensive for this workflow, matching the top anchor rather than the 'minor gaps' level below.

5 / 5

Completeness

Both parts are explicit: 'what' is "Spawn N parallel candidates... pick a base, graft the strongest parts" and 'when' is the full "Use for /arena, 'arena this', 'throw it in the arena', or when..." clause with concrete trigger phrases. This matches the 5 anchor exactly; the 4 anchor ('when' could be more explicit) does not apply.

5 / 5

Trigger Term Quality

Triggers are the natural phrases a user would say: "/arena", "'arena this'", "'throw it in the arena'", plus the scenario "when one attempt at a non-trivial artifact would lock in the wrong shape". Coverage includes the command, colloquial synonyms, and a model-side trigger condition; nothing common is missing.

5 / 5

Distinctiveness Conflict Risk

"arena" is a clear niche with distinct invocation phrases; no other common skill (review, refactor, test) would fire on these triggers. The scenario trigger is scoped to multi-candidate generation, keeping conflict risk minimal.

5 / 5

Total

20

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository

cursor/plugins

Path

pstack/skills/arena/SKILL.md

Reviewed

Table of Contents

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