Content
61%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is a well-structured but explicitly placeholder outline that defers most concrete policy to an external SKILL.md. It scores well on conciseness and structure but lacks executable guidance and validation checkpoints in its workflow.
Suggestions
Add at least one concrete, copy-paste-ready component example (e.g., a section or TOC snippet) so the 'Render with canvas primitives' guidance is executable rather than abstract.
Insert a validation/self-check checkpoint into the workflow (e.g., verify the canvas renders and cross-references resolve before finishing), since the skill references a self-check policy upstream.
Replace the placeholder status banner with a concise note once the body is written, or fold the deferred policy pointers into a single clearly labeled 'See canvas/SKILL.md for...' reference line.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is a lean outline with no padded explanations of concepts Claude already knows; each section earns its place, though as an explicit placeholder it is sparser than a finished skill body. | 4 / 5 |
Actionability | Guidance is structural and high-level ('Use cards/sections', 'Use diagrams (DAG layout, mermaid)', 'Use callouts') with no concrete executable code or specific commands, leaving key execution details implied. | 3 / 5 |
Workflow Clarity | A rough sequence exists (Gather -> Plan -> Render -> Tone -> Be creative) but there are no validation or verification checkpoints for the generation workflow. | 3 / 5 |
Progressive Disclosure | Well-organized sections with clearly signaled one-level-deep references to the canvas SKILL.md and SDK .d.ts files; no bundle files exist to verify, and the structure is appropriate for an under-50-line outline. | 4 / 5 |
Total | 14 / 20 Passed |