Content
85%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is concise, well-structured, and clearly sequenced with an early validation checkpoint. Its main weakness is actionability: the core canvas output is delegated to external SDK docs without a concrete in-skill example of the rendered result.
Suggestions
Add one concrete mini-example of a finished canvas (e.g., a compact outline showing the Core logic / Wiring / Boilerplate sections with a sample callout) so the deliverable shape is unambiguous.
Show an example 'pseudocode mirror' or 'example trace' side-by-side snippet so the distill/trace guidance is demonstrated, not just described.
Specify how the gathered `gh pr diff` output maps into the canvas components (which SDK component renders hunks, which renders the boilerplate stat list) to close the gap left by delegating to the external SDK .d.ts files.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is lean and assumes Claude's competence — it never explains what a PR or diff is — and every emphasis sentence ('overuse destroys signal') acts as a terse guardrail rather than padding. | 3 / 3 |
Actionability | Provides a concrete command ('gh pr diff <pr>'), an explicit three-tier section structure, and named callout tags, but offers no concrete example of the rendered canvas output and delegates the actual rendering to external SDK files, leaving key details implied. | 2 / 3 |
Workflow Clarity | A clear sequenced flow (prereqs → gather → group → distill → trace → callout → tone) is present, with an explicit validation checkpoint ('If the user didn't provide a PR link, stop and ask'). | 3 / 3 |
Progressive Disclosure | Well-organized into clear sections with one-level-deep, clearly-signaled external references ('Read ~/.cursor/skills-cursor/canvas/SKILL.md first') and no nested reference chains; no bundle files exist to misorganize. | 3 / 3 |
Total | 11 / 12 Passed |