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swiftui-animation

Implement, diagnose, or review SwiftUI motion using explicit and scoped implicit animations, springs, transitions, PhaseAnimator, KeyframeAnimator, matched geometry or navigation zoom, SF Symbol effects, and custom Animation types. Use when views should animate on state changes, insertion, removal, navigation, or multi-step choreography, or when motion must respect Reduce Motion and Swift concurrency.

Quality

97%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

The canonical home for this skill is dpearson2699/swift-ios-skills

SKILL.md
Quality
Evals
Security

Quality

Content

92%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A strong, dense reference-style body: executable examples for every major SwiftUI animation API, a triage workflow with explicit verification steps, correct progressive disclosure into two deep-dive reference files, and useful common-mistake guidance. The only weakness is minor redundancy across the triage, Common Mistakes, and Review Checklist sections and a slightly long matchedGeometryEffect example.

Suggestions

Collapse the redundant guidance between Triage Step 3, Common Mistakes, and the Review Checklist into one place (e.g., keep the checklist and have Step 3 link to it) to save tokens.

Shorten the matchedGeometryEffect example by hoisting the duplicated withAnimation(.spring(duration: 0.4, bounce: 0.2)) toggle into a single helper or by showing one branch with a comment for the other.

DimensionReasoningScore

Conciseness

The body is code-forward with no basic-concept padding (e.g., no explanation of what SwiftUI or springs are), but a few spots could be trimmed: the matchedGeometryEffect example duplicates the wrapped-button structure across both branches, and the same checks (Reduce Motion, expensive closures, single matched-geometry source) are restated across Triage Step 3, Common Mistakes, and the Review Checklist. This fits the 4 anchor (efficient, minor instances that could be trimmed) rather than the 5 anchor (every token earns its place).

4 / 5

Actionability

Nearly every section provides a complete, copy-paste-ready Swift view struct or modifier chain covering the common case (withAnimation with completion, PhaseAnimator with per-phase curves, KeyframeAnimator with multi-track keyframes, navigation zoom pairing, symbolEffect variants, ContentTransition pairing). The few elisions ("// ..." in the PhaseAnimator trigger variant, the placeholder path(in:) in the @Animatable example) reference complete code shown above or are justified flexibility, so the 4 anchor's "minor gaps" does not apply.

5 / 5

Workflow Clarity

The Triage Workflow gives a clear sequence (identify category → choose curve → apply and verify) with explicit validation checkpoints ("Test with Accessibility > Reduce Motion enabled", "Verify no expensive work runs inside animation content closures") and a 7-item Review Checklist for complex reviews. This matches the 5 anchor (clear sequence, explicit validation steps, checklist); feedback loops are not needed since no destructive or batch operations are involved.

5 / 5

Progressive Disclosure

The body keeps one canonical example per topic while exhaustive catalogs are appropriately split into two verified, well-signaled, one-level-deep reference files (animation-advanced.md for CustomAnimation/Spring variants/Transition types, core-animation-bridge.md for CA bridging), with in-context pointers like "Read references/core-animation-bridge.md before advising" and a References section. Referenced anchors match real headings in the bundle files. This matches the 5 anchor (clear overview, well-signaled one-level-deep references, appropriate split) rather than 4.

5 / 5

Total

19

/

20

Passed

Description

100%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

An exemplary description: concrete and comprehensive on what it does, with an explicit and specific "Use when..." trigger clause covering state changes, insertion/removal, navigation, choreography, Reduce Motion, and Swift concurrency. Third-person imperative voice with no fluff or over-claims.

DimensionReasoningScore

Specificity

"Implement, diagnose, or review SwiftUI motion using explicit and scoped implicit animations, springs, transitions, PhaseAnimator, KeyframeAnimator, matched geometry or navigation zoom, SF Symbol effects, and custom Animation types" names the domain and enumerates many concrete actions and specific APIs with no vague filler. It matches the 5 anchor (comprehensive coverage of specific concrete actions) rather than 4, which requires minor gaps; none are evident.

5 / 5

Completeness

The first sentence explicitly answers "what" (implement, diagnose, or review SwiftUI motion with named techniques) and the second gives an explicit "Use when..." clause with concrete trigger phrases (state changes, insertion, removal, navigation, multi-step choreography, Reduce Motion, Swift concurrency). This squarely matches the 5 anchor; the 4 anchor's caveat that the "when" could be more specific does not apply here.

5 / 5

Trigger Term Quality

Natural terms users would actually say are comprehensively covered: "SwiftUI", "animations", "springs", "transitions", "matched geometry", "SF Symbol effects", "Reduce Motion", and "views should animate on state changes, insertion, removal, navigation". It fits the 5 anchor's comprehensive natural-term coverage including synonyms (motion/animate/animation); the 4 anchor would require identifiable missing common phrasings, and none are apparent for this domain.

5 / 5

Distinctiveness Conflict Risk

The description occupies a clear niche (SwiftUI motion with distinctive triggers like PhaseAnimator, SF Symbol effects, Reduce Motion) and is unlikely to fire for non-SwiftUI animation requests. It matches the 5 anchor (clear niche, distinct triggers, minimal conflict risk) rather than the 4 anchor, which requires overlap risk with closely related skills.

5 / 5

Total

20

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository

dpearson2699/swift-ios-skills

Path

skills/swiftui-animation/SKILL.md

Reviewed

Table of Contents

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