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click-target

Find and click a target object in XR. Use when testing UI interactions, clicking buttons, or verifying interactable elements work correctly.

80

Quality

Does it follow best practices?

Impact

No eval scenarios have been run

SecuritybySnyk

Passed

No known issues

SKILL.md
Quality
Evals
Security

Quality

Content

100%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is a tight, actionable, well-sequenced workflow with concrete tool calls, numeric adjustments, and explicit verification feedback loops. It is well-organized and free of padding or offloaded references.

DimensionReasoningScore

Conciseness

The body is lean: direct tool names, concrete offsets, and no padding or explanation of concepts Claude already knows; every section earns its place.

3 / 3

Actionability

It specifies exact MCP tool calls (e.g. mcp__iwsdk-dev-mcp__scene_get_hierarchy, xr_select) and concrete numeric adjustments (+0.25/-0.1/-0.3, 0.05-0.1), giving copy-paste-ready guidance.

3 / 3

Workflow Clarity

Eight numbered steps are clearly sequenced with explicit validation checkpoints (screenshot in step 4, console-log verification in step 8) and feedback loops for error recovery ("If not visible...", "If no logs match... adjust and retry").

3 / 3

Progressive Disclosure

Content is well-organized into Arguments, Workflow, Tips, and Example sections with clear navigation; no bundle files exist and nothing needs splitting out of this self-contained single workflow.

3 / 3

Total

12

/

12

Passed

Description

100%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is concise, uses third-person voice, names concrete actions, and includes an explicit "Use when" trigger clause. It clearly answers both what the skill does and when to invoke it.

DimensionReasoningScore

Specificity

"Find and click a target object in XR" plus "testing UI interactions, clicking buttons, or verifying interactable elements" lists multiple specific concrete actions rather than vague language.

3 / 3

Completeness

It states what the skill does ("Find and click a target object in XR") and gives an explicit "Use when..." trigger clause covering both halves.

3 / 3

Trigger Term Quality

"testing UI interactions, clicking buttons, verifying interactable elements work correctly" are natural phrases a user would say when needing this skill.

3 / 3

Distinctiveness Conflict Risk

The XR controller-click niche with its own triggers is distinct and unlikely to fire for unrelated skills.

3 / 3

Total

12

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
facebook/immersive-web-sdk
Reviewed

Table of Contents

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