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click-target

Find and click a target object in XR. Use when testing UI interactions, clicking buttons, or verifying interactable elements work correctly.

68

Quality

83%

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SKILL.md
Quality
Evals
Security

Quality

Content

88%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The content is a tight, highly actionable XR click workflow with explicit validation and retry loops throughout. It is among the stronger skill bodies; the only marginal improvement area is minor conciseness trimming.

DimensionReasoningScore

Conciseness

The body is efficient and assumes competence, naming exact tools and offsets without explaining what XR or controllers are; minor explanatory lines like "This orients the headset to face the target" keep it just below the lean top anchor.

4 / 5

Actionability

Every step gives a concrete, executable MCP tool name plus specific parameters (offsets like +0.25, -0.1, -0.3 and adjustments of 0.05-0.1), and the Example walks through a real case end-to-end, matching fully executable guidance.

5 / 5

Workflow Clarity

Eight clearly numbered steps are sequenced with explicit validation checkpoints (screenshot in step 4, console logs in step 8) and feedback loops ("If not visible... get closer", "If no logs match... adjust and retry"), matching the top anchor.

5 / 5

Progressive Disclosure

Content is well-organized into Arguments, Workflow, Tips, and Example sections with no nested references and all material appropriately in one self-contained file; it is below 5 only because the Tips/Example blocks could arguably be signaled or split, and the skill slightly exceeds the under-50-line simple-skill threshold.

4 / 5

Total

18

/

20

Passed

Description

78%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description cleanly answers both what and when in third person with concrete, natural trigger phrases scoped to an XR niche. It is strong overall, with the only soft spot being specificity, since it names just two core actions.

DimensionReasoningScore

Specificity

"Find and click a target object in XR" names the domain and exactly two concrete actions (find, click), matching the anchor for 1-2 concrete actions without comprehensive coverage; it is not the level above because it does not list several distinct actions.

3 / 5

Completeness

"Find and click a target object in XR" clearly states what, and "Use when testing UI interactions, clicking buttons, or verifying interactable elements work correctly" explicitly states when with concrete trigger phrases; both halves are explicit, matching the top anchor.

5 / 5

Trigger Term Quality

"testing UI interactions, clicking buttons, or verifying interactable elements work correctly" provides good natural keyword coverage users would say; it is below 5 because it lacks synonyms or file/element-type variations, and above 3 because the phrases are natural rather than generic.

4 / 5

Distinctiveness Conflict Risk

The XR niche ("target object in XR") gives it a distinct scope with minor overlap risk against generic UI-clicking skills; it is not 5 because "clicking buttons"/"UI interactions" without always re-qualifying XR could overlap with non-XR UI skills.

4 / 5

Total

16

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
facebook/immersive-web-sdk
Reviewed

Table of Contents

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