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game-feel

Game feel ("juice") for Apple apps — celebration choreography, haptic vocabulary design, sound-effect layers, and the event×channel feedback audit. Use when big moments fall flat, when designing haptics or SFX, or when auditing whether every meaningful event actually reaches the user.

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Repository

freekmurze/dotfiles

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config/claude/skills/apple-design/game-feel/SKILL.md

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