Content
92%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A tight, instruction-only skill: every rule is host-specific knowledge Claude could not infer, the presentation workflow is explicitly sequenced with a parse-error feedback loop, and the SVG style rules are concrete. The only weakness is slight verbosity in the presentation bullets.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is lean and assumes competence — no explanations of what SVG is or how XML works. The "Treat presentation as the first production milestone" bullet runs long and restates its own point ("intentionally start with the basic frame instead of authoring the finished SVG"), so minor trimming is possible. | 4 / 5 |
Actionability | Concrete, executable guidance throughout: named tool calls (`surface_open`, `surface_list_open`, `edit_file reason="parse_error"`), a worked path example (`/poster.svg`), and exact style rules (`xmlns="http://www.w3.org/2000/svg"`, preserve `viewBox`/`width`/`height`, "one element per line, 2-space indent"). For an instruction-only skill this fully covers the common cases. | 5 / 5 |
Workflow Clarity | Clear sequence for new work (write a meaningful valid first frame → `surface_open` immediately → refine while visible) with explicit error-recovery feedback loop ("On `edit_file` reason='parse_error'... Re-read and fix") and a pre-open validation checkpoint ("Never open an empty or invalid SVG"). | 5 / 5 |
Progressive Disclosure | An under-50-line single-purpose skill with no external bundle files, organized into two clean sections (`## Show the result`, `## SVG style`) and a short preamble — the simple-skill exception applies and structure is appropriate. | 5 / 5 |
Total | 19 / 20 Passed |