Content
62%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
This is a solid design system reference skill with clear constraint language (MUST/SHOULD/NEVER) and specific design token values. Its main weaknesses are the lack of executable code examples (no CSS, Tailwind, or component snippets) and some redundancy in the typography and layout sections. The content would benefit from concrete implementation examples and better progressive disclosure by moving detailed reference tables to separate files.
Suggestions
Add concrete code examples - e.g., a Tailwind/CSS snippet for a button component, a card layout, or a heading style that demonstrates the design tokens in use
Move the detailed Text Styles table (10 rows) and full font size list to a separate TYPOGRAPHY_REFERENCE.md, keeping only the primary styles (heading-1, body) inline
Remove the 'Count' column from tables as values of '1' add no useful information, and consolidate duplicate 'body-secondary' and 'text-16px' entries into variant descriptions
Add a quick-start section with a minimal copy-paste-ready component example that demonstrates colors, typography, spacing, and border-radius together
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The content is mostly efficient with well-structured tables and MUST/SHOULD/NEVER constraints, but includes some redundancy (e.g., 'Detected Layout Patterns' with near-duplicate entries, overly detailed text style tables with individual counts of '1', and the typography reference section partially duplicates the text styles table). The 'Count' column adds no value. | 2 / 3 |
Actionability | The skill provides specific values (hex codes, pixel sizes, font weights) and clear constraint language (MUST/SHOULD/NEVER), which is good. However, it lacks any executable code examples - no CSS snippets, no Tailwind classes, no component code. For a UI design system skill, concrete implementation examples (e.g., a button component, a card layout) would significantly improve actionability. | 2 / 3 |
Workflow Clarity | This is a reference/constraint skill rather than a multi-step workflow skill. The single-purpose nature (apply these design tokens and rules when building UI) is unambiguous. The MUST/SHOULD/NEVER hierarchy provides clear priority ordering, and the content is well-sequenced from colors → typography → spacing → layout → components → states → animation → performance. | 3 / 3 |
Progressive Disclosure | The content is well-organized with clear sections and tables, but it's a fairly long monolithic document (~150 lines of detailed reference tables). The detailed text styles table with 10 rows and the full font size list could be split into a separate reference file, with SKILL.md keeping just the key styles and linking out for the complete catalog. | 2 / 3 |
Total | 9 / 12 Passed |