Content
62%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
This is a solid design system reference with clear constraints using MUST/SHOULD/NEVER language and well-organized tables of design tokens. Its main weaknesses are the lack of executable code examples (CSS/Tailwind/React snippets) that would make it immediately actionable, and some redundancy in the typography section. The content would benefit from being split into a concise overview with references to detailed token/component files.
Suggestions
Add executable code examples showing how to apply the design tokens - e.g., a Tailwind config snippet, CSS custom properties block, or a sample React component using the specified colors/typography
Remove redundant entries in the text styles table (multiple `text-14px` with nearly identical values) and consolidate the Typography Reference section which repeats information from the table
Consider splitting detailed token tables and component specs into separate referenced files (e.g., TOKENS.md, COMPONENTS.md) and keeping SKILL.md as a concise overview with navigation links
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The content is mostly efficient with well-structured tables and clear MUST/SHOULD/NEVER constraints. However, there's some redundancy (e.g., multiple `text-14px` entries with nearly identical values, duplicate `label` entries) and the typography reference section repeats information already in the table. The 'Count' column adds little value. | 2 / 3 |
Actionability | The skill provides specific values (hex codes, pixel sizes, font weights) which are concrete and actionable for design implementation. However, it lacks executable code examples - no CSS/Tailwind snippets, no component code, no copy-paste ready implementations. For a UI design system skill, concrete code showing how to apply these tokens would significantly improve actionability. | 2 / 3 |
Workflow Clarity | This is a reference/constraint skill rather than a multi-step workflow skill. The single-purpose nature (apply these design constraints when building UI) is unambiguous. The MUST/SHOULD/NEVER hierarchy clearly communicates priority, and the content is well-sequenced from foundational (colors, typography) to behavioral (interaction, animation, performance). | 3 / 3 |
Progressive Disclosure | The content is well-organized with clear sections and tables, but it's a fairly long monolithic document (~150 lines of design specs). The detailed token tables, text styles, and component specs could be split into referenced files (e.g., TOKENS.md, TYPOGRAPHY.md, COMPONENTS.md) with the SKILL.md serving as a concise overview with links. | 2 / 3 |
Total | 9 / 12 Passed |