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rippling-ui-skills

Rippling's UI design system. Use when building interfaces inspired by Rippling's aesthetic - dark mode, Inter font, 4px grid.

70

Quality

62%

Does it follow best practices?

Impact

Pending

No eval scenarios have been run

SecuritybySnyk

Passed

No known issues

Optimize this skill with Tessl

npx tessl skill review --optimize ./skills/rippling/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Discovery

75%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description effectively identifies its niche (Rippling's design system) and includes an explicit 'Use when' clause, making it strong on completeness and distinctiveness. However, it lacks concrete action verbs describing what the skill actually does (e.g., generate components, style layouts) and could include more natural trigger terms users might use when requesting Rippling-style interfaces.

Suggestions

Add specific concrete actions the skill performs, e.g., 'Creates UI components, styles layouts, and generates themed pages following Rippling's design system.'

Expand trigger terms to include variations like 'Rippling-style', 'design system', 'UI components', 'themed interface', or 'component library'.

DimensionReasoningScore

Specificity

Names the domain (UI design system) and mentions some specific elements (dark mode, Inter font, 4px grid), but doesn't list concrete actions like 'create components', 'style layouts', or 'generate themed pages'.

2 / 3

Completeness

Clearly answers both what ('Rippling's UI design system') and when ('Use when building interfaces inspired by Rippling's aesthetic - dark mode, Inter font, 4px grid') with an explicit 'Use when' clause and trigger conditions.

3 / 3

Trigger Term Quality

Includes 'Rippling' as a key trigger and some design terms like 'dark mode', 'Inter font', '4px grid', but misses common user phrases like 'design system', 'component library', 'UI components', 'Rippling-style', or 'theme'.

2 / 3

Distinctiveness Conflict Risk

The specificity to Rippling's brand aesthetic with named design tokens (Inter font, 4px grid, dark mode) creates a clear niche that is unlikely to conflict with generic UI or other design system skills.

3 / 3

Total

10

/

12

Passed

Implementation

50%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

This is a reasonably well-structured design system reference with clear constraints using MUST/SHOULD/NEVER language and organized tables for tokens and typography. Its main weaknesses are the lack of executable code examples (no CSS, Tailwind, or component snippets), some auto-generated content that adds noise without value (duplicate body-secondary entries, arbitrary spacing values like 71px), and the absence of validation guidance for the accessibility requirements it mandates.

Suggestions

Add at least 2-3 executable code examples showing how to implement key components (e.g., a button, a card, or a page layout) using these design tokens in CSS/Tailwind/React

Remove or consolidate the near-duplicate body-secondary typography entries - either pick canonical values or explain the variation pattern

Add a validation checklist or tool command for verifying contrast ratios meet the stated 4.5:1 requirement and spacing adheres to the 4px grid

Split the detailed token tables and typography reference into a separate TOKENS.md or REFERENCE.md file, keeping SKILL.md as a concise overview with links

DimensionReasoningScore

Conciseness

The skill is mostly efficient with well-structured tables and clear MUST/SHOULD/NEVER constraints, but includes some redundancy (e.g., multiple near-identical body-secondary entries with slightly different colors, detected layout patterns that add little value, and the 'count' column in text styles is mostly '1' and uninformative). Some sections like the spacing scale (2px, 3px, 5px, 15px, 71px) seem auto-generated rather than curated.

2 / 3

Actionability

The skill provides concrete design tokens, specific values, and clear constraints (MUST/SHOULD/NEVER), which is good. However, it lacks executable code examples - no CSS snippets, no Tailwind config, no component code. For a UI design system skill, having at least one concrete implementation example (e.g., a button component or a card layout) would make it significantly more actionable.

2 / 3

Workflow Clarity

The skill is primarily a reference document rather than a workflow, but the 'When to Apply' section is clear. However, there's no guidance on the order of operations when building a UI (e.g., start with layout, then typography, then colors), and no validation steps for checking contrast ratios or grid alignment despite mentioning accessibility requirements like 4.5:1 contrast ratio.

2 / 3

Progressive Disclosure

The content is well-organized with clear section headers and tables, making it easy to scan. However, it's a fairly long monolithic document that could benefit from splitting detailed token tables and typography references into separate files, with the main SKILL.md providing a concise overview and linking out to detailed references.

2 / 3

Total

8

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation11 / 11 Passed

Validation for skill structure

No warnings or errors.

Repository
ihlamury/design-skills
Reviewed

Table of Contents

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