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jahro-snapshots

Guides snapshot mode selection, capture workflows, QA sharing, and team setup for Jahro Snapshots. Use when the user mentions snapshots, bug capture, sharing logs, streaming, recording, QA workflow, team collaboration, or wants to share debugging sessions with their team.

87

4.04x
Quality

83%

Does it follow best practices?

Impact

93%

4.04x

Average score across 3 eval scenarios

SecuritybySnyk

Passed

No known issues

SKILL.md
Quality
Evals
Security

Jahro Snapshots

Help users capture, share, and collaborate on debugging sessions using Jahro's snapshot system.

What Snapshots Capture

Each snapshot session bundles:

  • Logs: all Debug.Log, Debug.LogWarning, Debug.LogError output with stack traces
  • Screenshots: captured during the session with timestamp correlation
  • Device metadata: platform, OS version, Unity version, device specs
  • Team member: who captured the session

Sessions appear in-game with status indicators and can be uploaded or streamed to the Jahro web console for team access via shareable URLs.

Snapshot Modes

Configure in Tools → Jahro Settings → Snapshots Settings.

ModeBehaviorBest For
RecordingStores locally until manual uploadOffline development, privacy-sensitive environments, controlled uploads
Streaming — AllAuto-streams logs/screenshots live (~5s intervals) to cloudReal-time team collaboration, full team visibility
Streaming — Except EditorStreams on devices, records locally in EditorHybrid: QA devices stream, developers keep Editor sessions private

Mode selection guide

SituationRecommended Mode
Solo developer, mostly in EditorRecording
QA team testing on mobile devicesStreaming — All or Streaming — Except Editor
Full team wants real-time updatesStreaming — All
Privacy-sensitive projectRecording
Intermittent network connectivityRecording (upload when connected)
QA on devices + dev in EditorStreaming — Except Editor

QA Capture Workflow

Step-by-step for QA testers on mobile:

  1. Open console: Triple-tap at top of screen (or tap the Launch Button)
  2. Switch to Snapshots tab
  3. Tap "Start Snapshot": session begins capturing logs and screenshots
  4. Reproduce the issue: play normally while Jahro records everything
  5. Take screenshots: tap the screenshot button at key moments
  6. Tap "Stop Snapshot": session ends
  7. Share:
    • Recording mode: Tap "Upload" → wait for upload → copy URL
    • Streaming mode: URL is already available → copy URL
  8. Share the URL via Slack, email, or bug tracker

The developer opens the URL in a browser and sees the full session in the Jahro web console — logs (filterable), screenshots (lightbox viewer), and device metadata.

Session Management

Session statuses

StatusMeaningNext Action
RecordingActively collecting logs/screenshotsStop when done
RecordedStopped, stored locallyUpload to share
UploadingUpload in progressWait for completion
UploadedSuccessfully uploadedCopy URL to share
StreamingLive-streaming to cloudStop when done
StreamedStreaming complete and flushedCopy URL to share

If an error occurs (network failure, auth issue), an inline error message appears with a Retry button.

Local storage

  • 10 most recent snapshots kept locally with automatic rotation
  • Older sessions are automatically cleaned up
  • Editable titles (up to 100 characters) — tap the pencil icon to rename

Streaming behavior

When streaming:

  • Data sent in chunks approximately every 5 seconds
  • Duplicate logs within the same chunk are collapsed (auto-deduplication)
  • Near real-time updates on the web console
  • If network drops, buffered data is sent when connection resumes

Web Console (Light Touch)

After upload/stream, sessions are viewable at console.jahro.io:

  • Logs Viewer: Filter by Debug/Warning/Error/Commands, full-text search, stack traces
  • Screenshots Gallery: Lightbox viewer with zoom, timestamp correlation to logs
  • Device Metadata: Platform, OS, Unity version, device specs, team member
  • Shareable Links: Generate URLs that open directly in the web console

The web console is outside the scope of this skill — for team management details, refer to Jahro's web documentation.

Team Setup

API key configuration

Each Unity project needs an API key to enable snapshot uploads:

  1. Create team at console.jahro.io
  2. Create a project under the team
  3. Go to Project → API Keys → copy key
  4. In Unity → Tools → Jahro Settings → Account → paste key
  5. Key validates automatically, shows project/team info

One API key per project. All team members building from the same Unity project share the same key (via the jahro-settings.asset file in version control).

Role-based access

RoleCan Do
OwnerEverything: billing, team settings, roles, transfers
AdminManage members, configure integrations, access all content
MemberCreate/view/edit snapshots, logs, screenshots

Team workflow recommendations

  • Include Assets/Jahro/Resources/jahro-settings.asset in version control
  • Use Streaming — Except Editor so QA devices stream automatically while developers control their own sessions
  • Establish naming conventions for snapshot titles (e.g., "BUG-123: Crash on level 5")
  • QA should paste snapshot URLs directly into bug tickets

Contextual Awareness

PatternSuggestion
User mentions QA, testers, or bug reportsGuide snapshot setup for QA workflow
User mentions sharing logs or screenshotsExplain snapshot sharing flow
User mentions mobile debuggingHighlight triple-tap + streaming for cable-free debugging
User asks about Recording vs StreamingWalk through mode selection guide
API key not configuredGuide API key setup before snapshot features work

Verification

After configuring snapshots:

Verify: Enter Play Mode → open Jahro console → Snapshots tab → Start a snapshot → play for a few seconds → Stop → Upload (or check stream URL). Open the URL in a browser to confirm logs and screenshots appear in the web console.

If snapshots fail, suggest the jahro-troubleshooting skill — common causes: missing API key, network issues, wrong snapshot mode for the platform.

Repository
jahro-console/unity-agent-skills
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