Content
77%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A dense, well-organized codebase-patching reference that is highly actionable and includes explicit validation checkpoints, but it is monolithic (no bundle/reference files) and carries verbose shader/material prose that could be tightened or offloaded. The inline structure caps progressive disclosure at 2.
Suggestions
Tighten or move the long shader/material-UV explanation paragraphs into a separate reference file so SKILL.md stays a lean overview.
Add an explicit validate→fix→retry loop in the Validation section (e.g. 'if check.js fails, fix the reported issues and re-run until clean') to fully meet the workflow_clarity 3 anchor.
Split the mooring-interaction and plane/crop-duster details into dedicated reference files and link them from a concise overview section to improve progressive disclosure.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Mostly efficient and codebase-specific (file names, ~line 16340, constants, GOTCHAs) with no generic-concept padding, but long shader/material prose paragraphs and repeated parentheticals could be tightened, so it sits at the 2 anchor rather than fully lean. | 2 / 3 |
Actionability | Concrete, actionable guidance throughout — specific functions (buildHomeBorder, pickEditableIslandBody), files, constants (DEFAULT_AZIMUTH = π*0.32, EDITABLE_ISLAND_PROP_LOCAL_Z = -2.84), explicit do/don't directives, and an executable `node tools/check.js`; per the instruction-skill note, absence of copy-paste code is not penalized when guidance is this specific. | 3 / 3 |
Workflow Clarity | A dedicated Validation section gives explicit checkpoints (`node tools/check.js`, visual checks at 8×8 and 20×20, plane/banner/audio verification) plus a detailed 'When changing layout' constraint checklist; validation is explicit so the batch-op cap does not apply, though an explicit validate→fix→retry loop is only implied. | 3 / 3 |
Progressive Disclosure | No bundle files exist and everything lives inline in one ~280-line SKILL.md with clear section headers, so it is well-organized rather than a wall of text — but there is no one-level-deep reference structure and longer sections (shader/material notes, mooring interaction) are not split out, fitting the 2 anchor. | 2 / 3 |
Total | 10 / 12 Passed |