Content
82%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A dense, highly actionable rulebook: every line carries project-specific guidance (file paths, function names, concrete validation commands) with essentially no filler. The validation checklist and numbered import sequence anchor the workflows, while the main improvement opportunities are splitting the oversized material/palette section and offloading niche topics to reference files.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is dense, fluff-free project-specific rules ('One grid tile is `1 x 1` world unit', 'Never mutate shared `M.*` material colors for one instance') with no explanations of concepts Claude already knows, fitting the 'efficient; minor instances that could be trimmed' anchor. It is not 5 because the ~100-line 'Material and palette rules' section interleaves many distinct topics (terrain maps, strata shaders, ore variants, fence styles, blast shields) that could be tightened or split; not 3 because nothing reads as padding or over-explanation. | 4 / 5 |
Actionability | Guidance is fully concrete and executable: real file paths ('engine/world/53-voxel-avatar.js'), function names ('makeVoxelLiftEngine', 'voxelAppearanceMaterial()', 'twSetTextureSRGB(texture)'), specific API calls, and a copy-paste validation command ('perl -0ne ... | node --check'). Per the rubric's instruction-only note, this actionable specificity merits the top anchor despite few code blocks. | 5 / 5 |
Workflow Clarity | Model import has a clear numbered sequence (compute Box3, center, scale, set shadows, tag userData, dispose) and a concrete validation checklist section ('Inline script passes...', 'Default camera shows the asset at the intended scale'), matching 'clear sequence with most checkpoints present'. It is not 5 because most other sections are unordered rule lists with no explicit error-recovery or fix-and-retry loops. | 4 / 5 |
Progressive Disclosure | Clear section headers throughout, well-signaled one-level-deep cross-skill references at the top ('.codex/skills/tinyworld-single-file/SKILL.md', '.agents/skills/poly-pizza-api/SKILL.md'), and no buried or nested references, fitting the 'good structure; minor organization gaps' anchor. It is not 5 because niche sections (voxel avatar descriptors, cow/sheep animation) are inlined in a ~200-line file where a reference file could offload them. | 4 / 5 |
Total | 17 / 20 Passed |