CtrlK
BlogDocsLog inGet started
Tessl Logo

tinyworld-settings

Use when changing Tiny World Builder Settings modal tabs, panels, controls, rendering/world/material/crowd/AI settings, or settings accessibility.

63

Quality

74%

Does it follow best practices?

Run evals on this skill

Adds up to 20 points to the overall score

View guide

SecuritybySnyk

Passed

No findings from the security scan

Fix and improve this skill with Tessl

tessl review fix ./.codex/skills/tinyworld-settings/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

75%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A well-structured, project-specific constraint checklist that is dense, actionable, and assumes competence, with a solid validation section. It stays just short of top marks due to a few verbose rationale passages and the lack of a worked example or explicit error-recovery loop.

Suggestions

Tighten the mobile-scroll rationale (e.g. 'Never let the card grow unbounded — on phones lower controls become unreachable') to remove explanatory padding in the Structure rules.

Add one short worked example showing the full lifecycle of a safe settings change (locate by ID, preserve wiring, validate via npm test/build, browser-check) to lift actionability and workflow_clarity.

Make the Validation section an explicit fix-retry loop ('If errors or fresh warnings appear: fix and re-run until clean') to add the missing feedback loop.

DimensionReasoningScore

Conciseness

The body is dense and assumes Claude's competence (no explaining what ARIA roles, CSS, or tablists are), with each bullet carrying project-specific knowledge; a few rationale sentences ('on a phone that pushes lower controls off-screen...') could be trimmed.

4 / 5

Actionability

Concrete, executable guidance throughout — exact control IDs ('ui-theme-mode', 'render-planes-enabled', 'watcher-*'), file paths, CSS values, and commands ('npm test', 'npm run build') — but no worked example of a full change, leaving minor gaps.

4 / 5

Workflow Clarity

An explicit multi-part Validation section provides clear checkpoints (syntax check, npm test, build, browser checks, responsive checks) with error-signal feedback, but the main body is a set of constraints rather than a sequenced workflow and no explicit fix-retry loop is stated.

4 / 5

Progressive Disclosure

Content is well-organized into clearly headed sections (compatibility, structure, organization, validation) with no nested skill references (the cited paths are project source files, not skill docs), though the dense Organization guidance block could justify splitting into a reference file.

4 / 5

Total

16

/

20

Passed

Description

73%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A tightly scoped, third-person trigger description that names the product niche and enumerates concrete setting categories. Its main weakness is a single action verb, which limits specificity and the richness of the 'what' side.

DimensionReasoningScore

Specificity

The single concrete action 'changing' is applied to a rich, specific set of objects ('Settings modal tabs, panels, controls, rendering/world/material/crowd/AI settings'), but only one action verb is named rather than several distinct actions.

3 / 5

Completeness

Both 'what' (changing Settings modal tabs/panels/controls) and 'when' (explicit 'Use when' clause with concrete enumerated triggers) are present, but the 'what' side is a single action rather than multiple, keeping it below a 5.

4 / 5

Trigger Term Quality

Natural category terms users of the app would say are well covered ('rendering/world/material/crowd/AI settings', 'tabs', 'panels', 'controls', 'settings accessibility'), though a few synonyms or variations are missing.

4 / 5

Distinctiveness Conflict Risk

The description is tightly bound to the 'Tiny World Builder Settings modal' niche with distinct enumerated triggers, giving it a clear scope and minimal overlap with other skills.

5 / 5

Total

16

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
jasonkneen/tiny-world-builder
Reviewed

Table of Contents

Is this your skill?

If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.