Use when adding or changing GLSL effects in Tiny World Builder — landscape water, waterfalls, foam, smoke, explosions, damage/wear overlays, or the reusable TinyShaderFX library. Covers where shaders live, the override relationship between LandscapeEngine.js and engine/landscape/*.js, and the procedural-noise toolkit.
73
90%
Does it follow best practices?
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Adds up to 20 points to the overall score
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Critical
Do not install without reviewing
Security
1 critical severity finding. Installing this skill is not recommended: please review these findings carefully if you do intend to do so.
Detected a prompt injection in the skill instructions. The skill contains hidden or deceptive instructions that fall outside its stated purpose and attempt to override the agent’s safety guidelines or intended behavior.
The doc instructs authors to use a 4-space indent specifically to evade the duplicate-declaration guard in tools/check.js (i.e., deliberately hide declarations from automated checks), which is a deceptive instruction outside the skill's stated purpose.
f21f84b
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