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tinyworld-visual-qa

Use when visually testing Tiny World Builder UI, camera, ghost opacity, buildings, tile geometry, or frontend polish in the browser.

68

Quality

82%

Does it follow best practices?

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SecuritybySnyk

Passed

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SKILL.md
Quality
Evals
Security

Quality

Content

86%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

An exceptionally concrete, token-efficient QA checklist with executable commands, probes, and exact assertions. Its main weakness is structural: a long monolithic inline checklist with no progressive disclosure to reference files.

Suggestions

Split the per-feature QA details (blast shield, planet underlay, selection preview, etc.) into one or more reference files linked from a concise overview, enabling progressive disclosure.

Group the 'Checks' list into labeled subsections (e.g., Camera, Minimap, Lighting, UI) so the checklist is navigable rather than a flat bullet list.

Add a short explicit sequence/checklist header (e.g., '1. Launch -> 2. Run checks -> 3. Probe as needed') to give the workflow clearer ordering.

DimensionReasoningScore

Conciseness

Dense, fluff-free QA checklist that assumes Claude's competence — each line is a specific check with no concept explanation or padding, and every token earns its place.

5 / 5

Actionability

Fully executable guidance throughout: copy-paste shell commands, concrete JS probes (pickTile, getComputedStyle), exact keystrokes, specific URLs with query params, and precise assertions to verify.

5 / 5

Workflow Clarity

Clear organization (launch setup -> 'Checks' list -> browser probes) for a read-only QA skill with no destructive/batch cap, but the checks are an unordered list rather than an explicitly sequenced workflow with checkpoints.

4 / 5

Progressive Disclosure

Well-sectioned but entirely inline at over 50 lines with no bundle files and no references signaled; the long per-feature checklist could plausibly be split into one-level-deep reference docs.

3 / 5

Total

17

/

20

Passed

Description

78%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A tightly scoped, trigger-rich description for a project-specific visual QA skill, with explicit 'Use when' guidance and concrete target terms. It falls just short of top marks because the capability verb is singular and lacks synonym/extension coverage.

Suggestions

Lead with a stronger 'what' verb set (e.g., 'Visually test and verify ...') so the capability is explicit before the trigger clause.

Add a couple of natural synonyms or likely user phrasings (e.g., 'UI checks', 'visual regression', 'browser QA') to broaden trigger coverage.

DimensionReasoningScore

Specificity

Names the domain ('visually testing Tiny World Builder') and enumerates many concrete targets (camera, ghost opacity, buildings, tile geometry, frontend polish), but relies on a single verb ('visually testing') applied to many objects rather than multiple distinct actions.

4 / 5

Completeness

Has an explicit 'Use when...' trigger clause listing concrete targets, and a clear (if thin) 'what' of visual testing; the 'what' could be more explicit about the testing action itself, keeping it just below a 5.

4 / 5

Trigger Term Quality

Includes natural, project-relevant phrases a user would say ('visually testing', 'frontend polish', 'in the browser') plus specific UI terms, but lacks synonyms and file extensions, so a few natural terms are missing.

4 / 5

Distinctiveness Conflict Risk

Scoped to the named 'Tiny World Builder' project with highly specific UI/camera/ghost-opacity triggers, giving it a clear niche with minimal overlap risk against other skills.

5 / 5

Total

17

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
jasonkneen/tiny-world-builder
Reviewed

Table of Contents

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