Content
92%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
An exemplary orchestrator-style skill body: lean, well-sequenced, with explicit validation loops and a properly structured reference bundle. The only room for improvement is bringing a few more concrete commands or diagnostic invocations directly into the body instead of relying wholly on the reference files.
Suggestions
Inline the exact probe invocation and expected output for probe_asset_credentials.sh so the credential check is executable without loading another skill's reference material.
Add one or two concrete renderer-diagnostic commands (e.g. the specific inspector calls or draw-call/triangle counts to report) to the Report section so the performance-evidence requirement is directly actionable.
State the fallback behavior when threejs-game-director or its scripts/assets are not present, since the workflow currently depends on that sibling skill's paths.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is dense and imperative with zero padding — every section ('Core rule', 'Workflow', 'Asset sourcing', 'Report') issues instructions and assumes Three.js competence, e.g. 'Glow does not make primitives look AAA. Build authored forms first, then materials, then lighting, then effects — in that order.' No known concepts are re-explained, so it matches the lean anchor rather than the level-4 'minor instances of over-explanation' anchor. | 5 / 5 |
Actionability | Guidance is mostly concrete: a specific script to run ('run threejs-game-director/scripts/probe_asset_credentials.sh first'), explicit per-task file routing in the references table, and measurable thresholds ('every premium category is at least 2'). It sits at level 4 rather than 5 because most executable detail (commands, code recipes, budget tables) is delegated to the reference files rather than present in the body, and the workflow steps themselves are directive rather than copy-paste ready. | 4 / 5 |
Workflow Clarity | The 8-step workflow has a clear sequence with an explicit validation feedback loop: 'Re-score against the calibration anchors, citing the inspector's measured metrics. Keep going until every premium category is at least 2, or name the exact blocker.' It also includes checkpoints ('Inspect the concept/model before dependent generation or rigging') and failure-recovery guidance ('a single timeout is not evidence that generation is unavailable'), matching the level-5 anchor with feedback loops. | 5 / 5 |
Progressive Disclosure | The body is a lean overview with a well-signaled references table ('Read it when' column) routing to four real one-level-deep files, all verified present in the bundle; the calibration anchors in assets/scorecard-anchors/ are properly reached through references/visual-scorecard.md. Content is appropriately split with easy navigation, matching the level-5 anchor exactly. | 5 / 5 |
Total | 19 / 20 Passed |