Content
66%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is well-structured with a clear sequenced workflow and validation feedback loop, and it uses progressive disclosure effectively via a references table. It is concise and assumes competence, though the core graphics work is actioned mostly through external references rather than inline executable code, and one cited reference (asset-recovery.md) is missing from the bundle.
Suggestions
Add at least one inline executable snippet (e.g. a minimal material/texture or onBeforeCompile starting point) so the core graphics pass is actionable without opening references.
Resolve the references/asset-recovery.md citation: either add the file to the references/ bundle or point to the actual existing path, since it is referenced in the Asset sourcing section but is not in the bundle.
Make the report step's validation explicit as a checklist (before/after score per category, renderer diagnostics vs budget table) to strengthen the feedback loop.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Lean and assumes Claude's competence ('Glow does not make primitives look AAA. Build authored forms first, then materials, then lighting, then effects'), but sentences like the asset-sourcing paragraph carry some listing density that could be trimmed; no padding explaining basics Claude already knows. | 4 / 5 |
Actionability | Concrete guidance is present (e.g. 'run threejs-game-director/scripts/probe_asset_credentials.sh', 'references/asset-recovery.md', 're-score against the calibration anchors') but it leans on external references and named tools rather than inline executable code or commands for the core graphics pass; key specifics live in the bundle. | 3 / 5 |
Workflow Clarity | The 8-step Workflow is clearly sequenced with explicit validation checkpoints (step 8 'Re-score against the calibration anchors ... Keep going until every premium category is at least 2, or name the exact blocker') and a feedback loop; minor gaps in that the report/validation of intermediate steps is partly implicit. | 4 / 5 |
Progressive Disclosure | Good structure: an overview SKILL.md with a well-signaled References table pointing one level deep to four real reference files with explicit 'Read it when' triggers; however references/asset-recovery.md is cited in the body but is absent from the bundle (references/ only contains four files), so one signaled path does not resolve. | 4 / 5 |
Total | 15 / 20 Passed |