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multica-squads

Use when creating, inspecting, updating, assigning to, or debugging a Multica squad, including how leader routing picks who runs.

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Multica Squads

Quick start

If debugging why a squad did or did not run, inspect first:

multica issue get <issue-id> --output json
multica squad get <squad-id> --output json
multica squad member list <squad-id> --output json
multica issue comment list <issue-id> --roots-only --summary --output json
multica issue comment list <issue-id> --thread <thread-id> --tail 30 --output json

The two comment reads are a sequence: scan the roots first, then open the threads that look relevant — mention triggers, failure reasons, and user instructions usually live in the replies, which the roots scan never returns.

If the command shape is unclear, check help instead of guessing:

multica squad --help
multica squad member --help
multica issue update --help
multica issue comment add --help

Do not assign, comment, mention, update, delete, or record squad activity just to test. These can mutate workspace state or trigger agent runs.

Core model

A Multica squad is a workspace routing and coordination object.

A squad is not an agent. It does not run work by itself. Current behavior: squad-routed work runs through the squad's leader_id agent.

Important consequences:

  • assigning an issue to a squad routes to the leader;
  • mentioning a squad routes to the leader;
  • squad-assigned autopilot resolves to the leader;
  • squad members are not automatically fanned out;
  • squad instructions are leader briefing content, not member prompts.

CLI

Squad commands:

multica squad list --output json
multica squad get <squad-id> --output json
multica squad create --name <name> --leader <agent-name-or-id> --output json
multica squad update <squad-id> --instructions "<leader coordination policy>" --output json
multica squad delete <squad-id>

Member commands:

multica squad member list <squad-id> --output json
multica squad member add <squad-id> --member-id <id> --type agent|member --role <role> --output json
multica squad member remove <squad-id> --member-id <id> --type agent|member
multica squad member set-role <squad-id> --member-id <id> --member-type agent|member --role <role> --output json

Squad leader evaluation command:

multica squad activity <issue-id> action|no_action|failed --reason "<why>" --output json

activity is a write: it records the leader's evaluation decision on an issue. Use it only when acting as the squad leader after evaluating a trigger.

Which issue it accepts: the issue your current turn is running on. The target issue does NOT need to be assigned to your squad — a @squad mention on an issue owned by an individual agent, or a leader task bound to a child issue, all record fine. What the server checks is your task row (is_leader_task plus a stamped squad_id), not the issue's assignee. A leader woken by a stage barrier runs on the PARENT issue, so record against the parent, not the child you just read; passing an unrelated issue id is rejected and the error names the issue you should have used.

If the call fails, do not exit silently — the comment prohibition on no_action only applies once the recording succeeded. Post one short comment with the outcome instead, and only when this turn has not already commented: on the action path your delegation comment is already that record.

Issue/comment commands often needed with squads:

multica issue get <issue-id> --output json
multica issue update <issue-id> --help
multica issue comment list <issue-id> --roots-only --summary --output json
multica issue comment add <issue-id> --help

Comment reads stay bounded — the scan-then-expand sequence from the quick start above — never one unbounded issue comment list pull.

Prefer --output json for reads. Use --help before writes.

Squad fields

  • id — squad UUID.
  • workspace_id — workspace the squad belongs to.
  • name — display name; unique per workspace.
  • description — human-facing metadata/display text. Do not assume runtime prompt impact unless source proves a consumer.
  • instructions — squad-level instructions added to the squad leader briefing. They are not directly injected into every squad member.
  • avatar_url — optional squad avatar URL.
  • leader_id — agent ID of the squad leader; the runtime target for squad-routed work.
  • creator_id — creator of the squad.
  • archived_at / archived_by — archive metadata. Archived squads are rejected by assignment/autopilot routing paths.
  • member_count — list response count of squad members.
  • member_preview — list response preview of squad members.

Use instructions for leader-facing coordination policy: squad responsibility, delegation expectations, when to ask humans, and review/handoff rules. Do not write it as if every member automatically receives it.

Squad member fields

  • member_typeagent or member.
  • member_id — ID of the agent or workspace member.
  • role — roster role label. Current behavior: non-empty role appears in the leader briefing roster. Do not assume it creates scheduling, permissions, or routing behavior.

Creation and leader membership

Creating a squad requires leader_id. The leader must be a workspace agent. Create/update does not reject an archived leader: the lookup only checks the agent exists in the workspace. An archived leader fails closed later, at routing/dispatch — assignment, autopilot admission, and the comment/mention readiness gate all reject an archived leader before any task is enqueued.

On create, the backend attempts to add the leader as a squad member with role leader. When updating leader_id, if the new leader is not already a member, the backend adds the new leader as a squad member with role leader.

Leader briefing

For squad leader tasks, Multica appends a squad leader briefing to the leader agent instructions. The briefing includes:

  • Squad Operating Protocol;
  • Squad Roster;
  • Squad Instructions, only when instructions is non-empty.

Roster entries include member name, member type, mention markdown, and non-empty role. For agent members the roster also lists their assigned skills (skills: a, b, or no skills assigned when the agent has none) so the leader can delegate by capability instead of guessing from the role label; human members carry no skills segment. Builtin multica-* skills are not listed — only the workspace skills explicitly attached to the agent. Archived agent members are skipped from the briefing roster.

Issue assignment behavior

Issues can be assigned to squads with:

assignee_type = "squad"
assignee_id = <squad-id>

Current behavior:

  • assignment routes work to squad.leader_id;
  • it does not enqueue every squad member;
  • assignment while status is backlog does not immediately start work;
  • moving a squad-assigned issue out of backlog can trigger the leader;
  • changing assignee cancels existing tasks for the issue before enqueueing the new assignee path;
  • parent issue status is agent-managed (same model as direct agent assignment): the leader's first assignment turn should move the parent to in_progress and keep it there while members work; the leader moves the parent to in_review only when a later re-trigger confirms the overall goal is met. Completing a leader task (including the first dispatch) does not itself change issue status;
  • that status authority is granted only when the issue's assignee_type / assignee_id point at THIS squad. The leader briefing is injected on every leader path, including an @squad mention on an issue owned by a plain agent — on those paths the protocol instead carries an explicit "do not change this issue's status".

The status names above are category rules: a workspace may define custom statuses beyond the built-ins, and each one inherits its category's behavior in full (the runtime brief lists the workspace catalog when any exist).

Assignment validation rejects a missing type/id pair, non-existent squad, archived squad, archived leader, and private leader when the actor cannot access it.

Comment and mention behavior

If an issue is assigned to a squad, a new comment can wake the squad leader. This is leader routing, not member fan-out.

Squad mention format:

[@Squad Name](mention://squad/<squad-id>)

Current behavior: resolve the squad, read leader_id, enqueue a leader task, and use the current comment as the trigger comment. It does not enqueue every squad member.

Autopilot behavior

Autopilots can be assigned to squads. For assignee_type = "squad":

  • executable agent resolves from squad.leader_id;
  • admission/readiness checks run against the leader;
  • archived squads fail closed / skip dispatch;
  • run attribution records squad id where applicable.

For create_issue autopilots, the created issue keeps assignee_type = "squad" and assignee_id = <squad-id>, while the actual executing agent is the resolved leader. For run_only autopilots, no issue is created; the task is created directly for the resolved leader agent.

Handling complaints or product gaps

When the user says squad behavior is wrong, confusing, or disappointing, do not immediately assume code is broken and do not defend current behavior just because it exists. Classify first:

  • expected current behavior;
  • configuration issue;
  • product limitation;
  • actual bug.

Explain the current source-backed behavior. If the behavior is technically correct but product-wise bad, say so and propose a scoped product/code change.

Do not silently change squad routing, member fan-out, leader briefing, autopilot behavior, or comment-trigger behavior without confirmation. These are product contract changes with side effects.

Side effects

These actions can trigger agent work or mutate durable state:

  • creating a squad;
  • updating squad fields;
  • changing leader_id;
  • adding/removing members;
  • changing member roles;
  • assigning an issue to a squad;
  • moving a squad-assigned issue out of backlog;
  • commenting on a squad-assigned issue;
  • mentioning a squad;
  • creating or triggering squad-assigned autopilots;
  • recording squad activity with multica squad activity;
  • deleting/archive squad.

Do not perform side-effecting actions as tests unless the user explicitly authorizes them.

Common wrong assumptions

  • A squad is not an agent.
  • Squad work routes to leader_id, not every member.
  • Squad mention routes to the leader, not every member.
  • Squad assignment routes to the leader, not every member.
  • Squad autopilot resolves to the leader as executable agent.
  • instructions are leader briefing content, not automatic member prompts.
  • description is not proven runtime prompt content.
  • role is roster context, not automatic scheduling.
  • Backlog assignment does not immediately start work.
  • First leader dispatch is not parent completion — parent stays in_progress until the leader later confirms the overall goal and moves it to in_review.
  • The server does not auto-flip parent status when child issues finish; it only wakes the leader with an explicit ask (including in_review when wrapping up).
  • Getting the leader briefing does NOT imply status authority. A squad @-mentioned into an issue assigned to someone else is a guest: roster and delegation rules yes, multica issue status no.

References

For source paths, tests, edge cases, and exact routing details, see:

references/squad-source-map.md
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