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ui-ux-pro-max

UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.

80

1.86x
Quality

87%

Does it follow best practices?

Impact

80%

1.86x

2 of 3 eval scenarios. Add 1 more for a full score.

SecuritybySnyk

Passed

No findings from the security scan

SKILL.md
Quality
Evals
Security

Quality

Content

85%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A highly actionable, well-structured search-tool skill: every mode has executable commands, the workflow has explicit verification and fallback behavior, and the bundle files are real, well-signaled, one level deep, with accurate section and rule-ID pointers. The main cost is redundancy — the data inventory is restated from the frontmatter, and the retry/query-shaping rules are repeated across three sections.

Suggestions

Deduplicate the retry and fallback guidance: it currently appears in the Query Contract ("Retry once with a narrower rewrite..."), in "If a search returns 0 results" ("Retry once with a narrower query or an explicit domain/stack"), and again in "Tips for Better Results" — keep one canonical statement and cross-reference it.

Delete the opening "Searchable local UI/UX guidance: 79 searchable styles (50 active), 192 product palettes..." sentence from the body: it repeats the frontmatter description almost verbatim and spends tokens restating what the user already matched on, rather than instructing.

Merge the "## Workflow" heading with the "## Query Contract" section that immediately follows it (two back-to-back H2s where the contract is effectively the workflow's preamble), and fold the accessibility and text-layout query examples into a single "semantic outcome first, then stack" pattern to avoid two near-parallel paragraph blocks.

DimensionReasoningScore

Conciseness

The body is largely operational (commands, tables, dials), but it repeats itself: the frontmatter's data inventory is restated almost verbatim in the opening line ("Searchable local UI/UX guidance: 79 searchable styles..."), the "retry once with a narrower query" rule appears in the Query Contract, again in "If a search returns 0 results", and again in "Tips for Better Results", and the "one dominant intent / 2–5 meaningful terms" rule appears in both the Query Contract and Tips. Not 4 because the duplication spans multiple sections rather than being minor over-explanation; not 2 because there is no padding that explains concepts Claude already knows — everything is skill-specific.

3 / 5

Actionability

Fully executable, copy-paste-ready commands throughout: every mode (design-system, domain, stack) has a complete invocations with the full script path, concrete example queries for each domain (e.g. "decorative icon aria hidden" --domain icons), concrete dial values with behaviors, and an end-to-end example workflow. The only placeholder inputs are the user's own query and project name, which is inherent to the tool.

5 / 5

Workflow Clarity

The workflow is clearly sequenced (Step 1 → 2 → 2b → 2c → 3 → 4) with explicit validation and feedback loops: verify "the returned domain/category, top result identity, and fit" before applying results, retry-once-then-fallback-on-empty handling with instructions never to present 0-result output as data, MASTER.md existence checks before --persist, and a canonical pre-delivery checklist in references/pro-rules.md. All three elements of the top anchor (validation steps, error-recovery loops, checklists) are present.

5 / 5

Progressive Disclosure

The body is an overview that explicitly defers detail to real, one-level-deep, well-signaled references: "The full rule text for every category lives in references/quick-reference.md — read it on demand rather than loading it every time", plus references/pro-rules.md for the pre-delivery checklist. Both files exist, the §3/§5/§6/§7/§8/§9 section pointers in the Tips table match the actual section headers, and the cited rule IDs (color-dark-mode, spring-physics, inline-validation, nav-hierarchy, mobile-first, virtualize-lists, main-thread-budget) all exist in quick-reference.md. The inline priority table is a compact summary with the full list correctly pushed to the reference file.

5 / 5

Total

18

/

20

Passed

Description

83%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong description that explicitly states what the skill does, when to use it, and the concrete data it provides, with natural trigger terms covering the main interface-design scenarios. The only weaknesses are minor missing synonyms (e.g. "frontend", "look and feel") and slight overlap risk with charting/frontend skills.

DimensionReasoningScore

Specificity

The description lists several concrete actions ("designing, building, reviewing, or fixing interfaces") plus an enumerated scope ("pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation") and a concrete data inventory. Not 5 because the verbs themselves are fairly generic and coverage leans on topic enumeration rather than distinct concrete actions; not 3 because it goes well beyond 1-2 actions.

4 / 5

Completeness

Both parts are explicit: what ("UI/UX design intelligence for web, mobile, and desktop" plus a concrete searchable-data inventory) and when ("This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility..."). This matches the anchor that clearly and explicitly answers both what and when with concrete trigger phrases; the 3-cap for missing 'Use when' guidance does not apply.

5 / 5

Trigger Term Quality

Natural phrases users would say are well covered: "designing, building, reviewing, or fixing interfaces", "design systems", "accessibility", "responsive layout", "typography", "color", "charts". A few natural variations are missing (e.g. "frontend", "look and feel", "mockups/visual design"), which keeps it below the comprehensive-synonym anchor at 5.

4 / 5

Distinctiveness Conflict Risk

It has a clear niche (interface design intelligence backed by searchable local data) with distinct trigger phrasing around visual design and UI implementation. Minor overlap risk remains with closely related skills — "charts" could collide with a charting/dataviz skill and "stack-specific UI implementation" with general frontend framework skills — so it is not the minimal-conflict anchor at 5.

4 / 5

Total

17

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository

nextlevelbuilder/ui-ux-pro-max-skill

Path

.claude/skills/ui-ux-pro-max/SKILL.md

Reviewed

Table of Contents

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