Turn messy user research notes, interviews, support tickets, surveys, and product context into an evidence-backed decision room: a single HTML artifact with an evidence ledger, theme map, confidence heatmap, opportunity matrix, decision memo, and experiment queue. Use when teams need to move from qualitative signals to product or design decisions without fabricating certainty.
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Create a single-page HTML decision artifact that helps a product or design team turn messy evidence into a clear next move. The output is not a decorative research deck. It is a working room for debate: evidence, themes, confidence, tradeoffs, and recommended experiments stay visible together.
research-decision-room/
├── SKILL.md
├── example.html
└── references/
├── checklist.md
└── evidence-model.mdRead references/evidence-model.md before synthesis and run
references/checklist.md before emitting the artifact.
Use this skill when the user has any mix of:
Do not use it for pure visual inspiration, campaign ideation, or brand moodboards.
Identify the decision scope from the user's prompt. If the user did not give a decision, derive one from the evidence and label it as inferred.
Write a short frame with:
If key context is missing and the task is not blocked, proceed with labelled assumptions instead of asking a broad question.
Normalize every useful signal into ledger rows using the model in
references/evidence-model.md.
Each ledger row must include:
id: short stable id, such as I-03, T-14, M-02.source_type: interview, usability, support, survey, analytics, sales, field
note, or stakeholder.segment: user type or "unknown".signal: one-sentence observation.quote_or_metric: direct quote, metric, or "not provided".strength: strong, medium, or weak.limitations: why this evidence may be biased or incomplete.Never invent quotes, participant counts, dates, revenue impact, or metrics. If the user did not provide a number, use "not provided" and explain what evidence would increase confidence.
Cluster evidence into 4 to 6 themes. For each theme:
Prefer verbs over nouns: "Teams abandon setup when the first blank state asks for too much" is better than "Onboarding problem".
Create an opportunity matrix with 3 to 5 options. Score each option on a 1 to 5 scale:
Show the total score, but do not let the score replace judgment. Add one sentence on why the top recommendation wins.
Write a decision memo with:
Keep the memo short enough to read in under one minute.
Produce a self-contained index.html. Use the active DESIGN.md for typography,
spacing, color roles, and component tone, but keep the information architecture
stable:
The artifact should be interactive but durable. Simple vanilla JavaScript is allowed for filtering evidence, switching views, or highlighting related ids. No framework dependency is required.
Run the checklist. Then emit one concise orientation sentence and one HTML artifact:
<artifact identifier="research-decision-room" type="text/html" title="Research Decision Room">
<!doctype html>
<html>...</html>
</artifact>Nothing after the closing </artifact>.
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