Content
78%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A well-structured, opinionated skill body that externalizes detail to real one-level references and encodes highly specific actionable defaults. The main gaps are the absence of complete code examples and explicit validate/feedback loops in the working pattern.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is dense with skill-specific opinionated defaults (exact px values, CSS properties, D3 methods) and mostly avoids explaining concepts Claude already knows, but the 'Core D3 Building Blocks' module list and the lengthy 'Editorial Defaults' section include minor trimmable over-explanation, keeping it just below a 5. | 4 / 5 |
Actionability | Guidance is concrete and specific ('10-12 px axis ticks', 'shape-rendering: crispEdges', '.tickSizeOuter(0)', 'vector-effect: non-scaling-stroke', explicit reference paths), so the absence of full code blocks is not heavily penalized for this instruction-oriented skill; minor gaps in complete executable examples hold it at 4 rather than 5. | 4 / 5 |
Workflow Clarity | The 10-step 'Working Pattern' is a clear, ordered sequence with a 'before calling the chart finished' checkpoint and an 'Output Expectations' checklist, but there is no explicit validate-then-fix feedback loop, leaving minor validation gaps. | 4 / 5 |
Progressive Disclosure | SKILL.md is a clear overview with well-signaled, one-level-deep references; all five local bundle files (d3-module-map, d3-architecture-patterns, d3-interaction-and-annotation, d3-pitfalls-and-scale-limits, svg-polish-and-crispness) are present and cited, and detailed polish is appropriately externalized to the svg-polish reference. | 5 / 5 |
Total | 17 / 20 Passed |