CtrlK
BlogDocsLog inGet started
Tessl Logo
SkillPublic

zoom-meeting-sdk-unreal

Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.

55

Quality

69%

Does it follow best practices?

Run evals on this skill

Adds up to 20 points to the overall score

View guide
SecuritybySnyk

Passed

No findings from the security scan

Fix and improve this skill with Tessl

tessl review fix ./plugins/zoom/skills/meeting-sdk/unreal/SKILL.md
SKILL.md
Quality
Evals
Security

Zoom Meeting SDK (Unreal Engine)

Use this skill when integrating Meeting SDK into Unreal Engine projects.

Start Here

  1. unreal.md
  2. concepts/lifecycle-workflow.md
  3. concepts/architecture.md
  4. examples/join-start-pattern.md
  5. scenarios/high-level-scenarios.md
  6. references/unreal-reference-map.md
  7. references/environment-variables.md
  8. references/versioning-and-compatibility.md
  9. troubleshooting/common-issues.md

Key Sources

  • Docs: https://developers.zoom.us/docs/meeting-sdk/unreal/
  • API reference: https://marketplacefront.zoom.us/sdk/meeting/unreal/MSDKUnrealSDKreferencedocs.html
  • Broader guide: ../SKILL.md

Operations

  • RUNBOOK.md - 5-minute preflight and debugging checklist.
Repository

openai/plugins

Path

plugins/zoom/skills/meeting-sdk/unreal/SKILL.md

Last updated
First committed

Is this your skill?

If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.