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playgama-bridge-js-sdk

Complete reference for integrating the Playgama Bridge JS SDK into HTML5 games. Use when working with cross-platform publishing, ads, IAP, leaderboards, achievements, storage, social features, or remote config via the JS SDK.

67

Quality

81%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

SKILL.md
Quality
Evals
Security

Quality

Content

78%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A comprehensive, highly actionable SDK reference with strong code examples and error-recovery guidance. Its main weakness is structure: it is a single monolithic file that should split detailed per-module API reference into separate files with clear navigation.

Suggestions

Split the per-module API reference (platform, player, advertisement, payments, leaderboards, etc.) into separate files under references/ and keep SKILL.md as a concise overview with one-level-deep links, e.g. 'See [ADVERTISEMENT.md](references/ADVERTISEMENT.md)'.

Consolidate the Required integration checklist and the Best-practice checklist to remove overlap, or clearly differentiate them so the reader isn't reading the same guidance twice.

Add an explicit validation gate to the integration workflow (e.g. 'Confirm bridge.platform.id is not "mock" and that initialize() resolved before proceeding to step 3') to turn implicit checkpoints into validate-then-proceed steps.

DimensionReasoningScore

Conciseness

The reference is dense and API-specific, assuming Claude's competence without explaining known concepts (no 'what is a leaderboard' padding). Minor redundancy — the Required integration checklist and Best-practice checklist overlap, and the State value reference repeats states shown inline — keeps it below 5.

4 / 5

Actionability

Extensive copy-paste-ready JavaScript, bash curl, and JSON config examples cover the common cases across every module, with specific option shapes and per-platform switch statements. Fully executable guidance throughout.

5 / 5

Workflow Clarity

A clear sequenced Required integration checklist plus a 16-item Best-practice checklist that captures error-recovery feedback loops (recover interrupted purchases via getPurchases, grant rewards only on 'rewarded', check is*Supported flags). The main integration workflow's validation checkpoints are implicit rather than explicit validate-then-proceed gates, keeping it below 5.

4 / 5

Progressive Disclosure

Sections are well-organized with clear headers, but this is a monolithic ~770-line reference with no references/, scripts/, or assets/ bundle files. Per-module API detail that clearly belongs in separate one-level-deep reference files is inlined, and no external references are signaled.

3 / 5

Total

16

/

20

Passed

Description

83%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong, well-structured description that clearly states what the skill covers and when to use it, anchored by a specific named SDK. The only weakness is that several trigger terms are generic game-dev features rather than SDK-specific synonyms.

DimensionReasoningScore

Specificity

Names the domain (Playgama Bridge JS SDK into HTML5 games) and several concrete capability areas (ads, IAP, leaderboards, achievements, storage, social features, remote config). The single action verb 'integrating' is somewhat generic, keeping it just below comprehensive.

4 / 5

Completeness

Explicitly answers both 'what' ('Complete reference for integrating the Playgama Bridge JS SDK into HTML5 games') and 'when' ('Use when working with cross-platform publishing, ads, IAP...') with concrete trigger phrases, matching the anchor example structure.

5 / 5

Trigger Term Quality

Strong natural keywords a user would say ('cross-platform publishing', 'ads', 'IAP', 'leaderboards', 'achievements', 'social features', 'remote config', 'HTML5 games'). Missing some common synonyms (in-app purchases, monetization) and has no file-extension triggers, so not quite 5.

4 / 5

Distinctiveness Conflict Risk

The named 'Playgama Bridge JS SDK' plus the HTML5 cross-platform publishing niche is clearly distinct. Minor overlap risk remains because the trigger feature names (ads, IAP, leaderboards) are generic terms other game skills might claim.

4 / 5

Total

17

/

20

Passed

Validation

93%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation15 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

skill_md_line_count

SKILL.md is long (780 lines); consider splitting into references/ and linking

Warning

Total

15

/

16

Passed

Repository
popey/gamedev.sh-skills
Reviewed

Table of Contents

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