Set up and enforce a strict, production-grade ESLint configuration for TypeScript projects, then systematically fix all linting issues. Use this skill whenever the user asks to add a linter or ESLint, enforce code quality rules, fix linting errors, clean up code style, or add type-aware linting. Trigger on: "lint", "eslint", "code quality", "static analysis", "strict linting", "make it stricter", "make the code stricter", "add better rules", "clean up the codebase", "enforce standards", "fix all the warnings", or "ShadCN lint errors". Handles detection, config generation, dependency installation, auto-fix, and manual remediation. Do NOT use for Biome or Rome projects, Prettier-only formatting, non-TypeScript/JavaScript projects, writing custom ESLint rules or plugins, husky/lint-staged/pre-commit hook setup, or when the user just wants to run an existing linter without changing its configuration.
Quality
Validation
75%Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.
Validation — 12 / 16 Passed
Validation for skill structure
| Criteria | Description | Result |
|---|---|---|
allowed_tools_field | 'allowed-tools' must be a string, got object | Fail |
skill_md_line_count | SKILL.md is long (524 lines); consider splitting into references/ and linking | Warning |
metadata_field | 'metadata' should map string keys to string values | Warning |
referenced_paths_exist | Referenced path issues: 1 missing | Warning |
Total | 12 / 16 Failed | |
ravnhq/ai-toolkit
e6237ae
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.