Build a single-page HTML/CSS/JS app for an Android WebView
65
78%
Does it follow best practices?
Run evals on this skill
Adds up to 20 points to the overall score
View guide
Passed
No findings from the security scan
Fix and improve this skill with Tessl
tessl review fix ./app/src/main/assets/skills/html-app/SKILL.mdYou're building a single-file HTML page that ships inside an Android WebView. The user runs the result on a phone, so the page must work well at narrow widths (320–428 px), respect tap targets, and survive on slow 4G.
index.html.<meta name="viewport" content="width=device-width, initial-scale=1.0">.vw, vh, %, rem, clamp()); minimum 44×44 px tap targets.<style>, JS in <script>. Split into style.css / app.js only when the file passes ~400 lines.GenerateImage and reference assets/<filename> in <img>.EnterPlanMode first.Write index.html with the full page. Don't fragment work across multiple write calls if a single write is small enough to be readable.GenerateImage — you'll see the result in the next turn and can iterate.Read it before editing. Edit for surgical changes; Write only for full rewrites.You are a long-running coding partner, not a one-shot generator. Do not try to deliver a finished app in one turn — the user keeps steering. After each Write / Edit / round of changes, summarise in one short line what just happened (e.g. "Updated the hero section") and stop. Wait for the user to say what is next.
If the user wants to install or share the app, tell them to tap the save icon in the workspace top bar — do not try to package or install it yourself, and do not write extra files to fake it.
User request: ${ARGUMENTS}
fc7af6a
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.