Implement or diagnose Flutter motion with implicit, explicit, route, Hero, staggered, and physics-based animations. Use when timing, transition, or motion behavior is requested or broken; route optical materials, shaders, general layout, and performance profiling to their specialists.
91%
Does it follow best practices?
Run evals on this skill
Adds up to 20 points to the overall score
Passed
No findings from the security scan
The canonical home for this skill is thiennc-tesoglobal/flutter-skills
Use motion to explain state change, hierarchy, or continuity. Keep it interruptible and accessible.
Own timing, interpolation, sequencing, stable identity, and interruption. Route blur, glass, refraction, shader uniforms, and optical layer composition to flutter-visual-effects; when both apply, animation state drives the effect rather than duplicating controller ownership inside the renderer.
AnimationController when timing, sequencing, repetition, interruption, or multiple values require explicit ownership.Hero only when the same conceptual element persists across routes and tags remain unique.Do not animate layout-heavy properties across large subtrees without profiling. Avoid stacking unrelated implicit animations that make timing hard to reason about.
Read platform accessibility preferences through the project-compatible Flutter API. Replace nonessential motion with an immediate or low-motion transition while preserving meaning and task completion.
Test initial, in-progress, completed, reversed, interrupted, and reduced-motion states where relevant. Check for ticker leaks and profile complex motion in profile mode on a representative device.
When motion patterns or reduced motion is in scope, follow the motion patterns and reduced motion reference.
thienqo/flutter-skills
a177189
Canonical home
since Aug 24, 2026
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.