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alfworld-location-navigator

Moves the agent to a specified receptacle or object location within the Alfworld environment. Use this skill when the agent needs to physically approach a target to inspect or interact with it, such as when checking an object's state or preparing for pickup. The skill takes a target location name as input and executes the 'go to' action, resulting in the agent being positioned at the destination for subsequent operations.

69

Quality

83%

Does it follow best practices?

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SecuritybySnyk

Passed

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SKILL.md
Quality
Evals
Security

Quality

Content

92%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A concise, actionable, well-sequenced body for a simple navigation skill. The main gap is progressive disclosure: two reference bundle files with relevant action-format and error-handling detail are present but never linked from the body.

Suggestions

Add a short '## References' section linking the existing bundle files, e.g., '**Action format & error handling**: See [action_primer.md](references/action_primer.md)' and '**Derivation**: See [trajectory_analysis.md](references/trajectory_analysis.md)'.

Either surface the action-format rules from action_primer.md inline (exact `go to <target_name>` naming requirements) or link them so the validation step in Process is grounded in concrete rules.

Make the Process 'validates the target location' step concrete by stating how validation is performed (matching the target name against the current observation).

DimensionReasoningScore

Conciseness

The body is lean and well-sectioned with no padding and no explanation of concepts Claude already knows; every line (Input, Process, Notes) earns its place, matching the 'lean and efficient' anchor.

3 / 3

Actionability

Gives the exact executable action syntax `go to {target}` with concrete copy-paste examples ('toiletpaperhanger 1', 'toilet 1'), matching the 'fully executable commands; specific examples' anchor; it is not a 2 because the guidance is concrete rather than pseudocode.

3 / 3

Workflow Clarity

A clear 3-step sequence (validate, execute, return observation) with an explicit error-recovery feedback loop in Notes ('If the action fails... replan its path or verify the target name'); for this simple non-destructive task this matches the top anchor.

3 / 3

Progressive Disclosure

The body is well-organized into Input/Process/Notes, but bundle files references/action_primer.md and references/trajectory_analysis.md exist and are never referenced or signaled from the body, fitting 'references present but not clearly signaled'; it is not a 3 because the available supporting material is not navigated to.

2 / 3

Total

11

/

12

Passed

Description

75%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong description that clearly states both capability and an explicit trigger clause in third-person voice. It is slightly held back by single-action specificity and trigger-term coverage that misses common navigation phrasings.

Suggestions

Broaden trigger terms to include natural navigation phrasings users would say, such as 'navigate to', 'move to', or 'find a receptacle', alongside 'approach' and 'go to'.

To lift specificity, enumerate the concrete sub-actions the navigation supports (e.g., initial approach, state inspection, return for placement) rather than describing a single 'go to' action.

DimensionReasoningScore

Specificity

Names the Alfworld domain and the concrete 'go to' action with input/output, but the skill performs a single action rather than listing multiple specific actions, matching the 'names domain and some actions, but not comprehensive' anchor.

2 / 3

Completeness

Clearly answers what ('Moves the agent... executes the go to action') and when via an explicit 'Use this skill when the agent needs to physically approach a target...' trigger clause, matching the top anchor; it is not a 2 because the when-trigger is explicit rather than implied.

3 / 3

Trigger Term Quality

Includes relevant natural triggers ('physically approach a target', 'inspect or interact', 'checking an object's state', 'preparing for pickup') but is anchored to one domain and misses common variations like 'navigate' or 'move to', fitting 'some relevant keywords but missing common variations'.

2 / 3

Distinctiveness Conflict Risk

Scoped to 'the Alfworld environment' with a navigation-only framing ('Use other skills for object interaction'), giving it a clear niche unlikely to trigger for unrelated skills; it is not a 2 because the Alfworld + receptacle-specific triggers are distinct.

3 / 3

Total

10

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
zjunlp/SkillNet
Reviewed

Table of Contents

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