Author and run the Ceedling build system for C unit testing - the canonical build orchestration on top of Unity (assertions) + CMock (mocks) + CException (exceptions). Covers ceedling new scaffolding, the project.yml schema (:project / :paths / :files / :defines / :flags / :tools / :test_runner / :cmock / :unity / :cexception / :gcov / :plugins), the task surface (test:all, test:{name}, test:pattern, test:path, release, clean / clobber, gcov:all, module:create, environment, dumpconfig), JUnit XML via the report_tests_* plugins, gcov integration, host vs cross-build flow, and CI wiring. CMock semantics - the generated Expect / Ignore / IgnoreArg / ReturnThruPtr / AddCallback / Stub / ExpectAndThrow family, cmock.yml :plugins, mock naming, tearDown verification, strict-vs-ignore matching - are in references/cmock.md. Use when a C project wants the ThrowTheSwitch trio bundled by one build command, or when authoring / reading CMock mocks. For the Unity assertion API see unity-test-framework-c.
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Low
Low-risk findings.
1 low severity finding. Worth noting, but not necessarily harmful.
The skill exposes the agent to untrusted, user-generated content from public third-party sources, creating a risk of indirect prompt injection. This includes browsing arbitrary URLs, reading social media posts or forum comments, and analyzing content from unknown websites.
SKILL.md describes that the required runtime workflow runs `ceedling test:all`/`gcov:all` over the repository’s configured `:paths` globs (e.g., `:paths: :test: test/**`), meaning the agent ingests user-authored C test source and headers at runtime rather than first-party vendor documentation.