Content
100%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A well-structured pure-reference taxonomy that adds genuinely non-obvious game-certification domain knowledge, routes detail to a single real one-level-deep reference file, and pairs its triage workflow with an explicit verification step. The main latent risk is mild redundancy across the table, cheatsheet, and anti-patterns sections, but each serves a distinct purpose.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Dense with niche domain specifics Claude does not already know (CFR/SRI/ION severity codes, 16.67ms/60Hz and 33.33ms/30Hz budgets, the Xbox bench matrix, XAG sub-axes) and avoids explaining basic concepts; the few prose passages each carry reference value. | 3 / 3 |
Actionability | Concrete, specific guidance throughout - named severity codes, exact frame-time/load budgets, a symptom-to-category cheatsheet with severity hints, and a step-by-step triage procedure; as an instruction-only reference it supplies copy-usable specifics rather than vague direction. | 3 / 3 |
Workflow Clarity | The triage workflow is a clearly sequenced six-step process with an explicit verification checkpoint at step 6 ("Verify before closing... a mismatched category or stale XR number is the common triage error") that functions as a feedback loop catching the documented failure mode. | 3 / 3 |
Progressive Disclosure | Well-organized overview plus clearly signaled one-level-deep references; the single bundle file references/platform-cert-details.md exists and holds the detail tables (severity model, bench layout) that back the taxonomy, with no nested reference chains. | 3 / 3 |
Total | 12 / 12 Passed |