Use when a server-streaming, client-streaming or bidirectional gRPC call needs tests, or a suite needs auditing for gaps: ordering, completion, cancellation, deadlines and partial failures, with skeletons for Go, Python, JVM and Node, plus the 17 gRPC status codes and their retry rules.
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Go bufconn skeletons for the client-streaming and bidirectional categories.
The body of SKILL.md keeps the Python server-streaming and unary examples as the
representative inline set; these are the language variants. Harness selection is
in grpc-mock.
Success:
func TestUpload_Success(t *testing.T) {
fake := &fakeUploader{accept: 3}
client := setupClient(t, fake)
stream, err := client.Upload(context.Background())
if err != nil { t.Fatal(err) }
chunks := []*pb.Chunk{{Data: []byte("a")}, {Data: []byte("b")}, {Data: []byte("c")}}
for _, c := range chunks {
if err := stream.Send(c); err != nil { t.Fatal(err) }
}
result, err := stream.CloseAndRecv()
if err != nil { t.Fatal(err) }
if result.Bytes != 3 { t.Fatalf("got %d, want 3", result.Bytes) }
}Server completes before client finishes - per gRPC docs the server response
may arrive "typically but not necessarily after it has received all the client's
messages"; further Send yields io.EOF:
func TestUpload_ServerCompletesEarly(t *testing.T) {
fake := &fakeUploader{completeAfter: 1}
client := setupClient(t, fake)
stream, _ := client.Upload(context.Background())
stream.Send(&pb.Chunk{Data: []byte("a")})
// Sending more after server completes should yield io.EOF
err := stream.Send(&pb.Chunk{Data: []byte("b")})
if err != io.EOF {
t.Fatalf("got %v, want io.EOF", err)
}
result, _ := stream.CloseAndRecv()
if result.Bytes != 1 { t.Fatalf("got %d, want 1", result.Bytes) }
}Empty stream:
func TestUpload_EmptyStream(t *testing.T) {
client := setupClient(t, &fakeUploader{})
stream, _ := client.Upload(context.Background())
result, err := stream.CloseAndRecv()
if err != nil { t.Fatal(err) }
if result.Bytes != 0 { t.Fatalf("got %d, want 0", result.Bytes) }
}Ordering per direction:
func TestConversation_Ordering(t *testing.T) {
fake := &fakeChatter{
clientMsgs: []*pb.Message{},
replies: []*pb.Reply{{Seq: 1}, {Seq: 2}, {Seq: 3}},
}
client := setupClient(t, fake)
stream, _ := client.Conversation(context.Background())
// Client sends 3 messages
for i := 0; i < 3; i++ {
stream.Send(&pb.Message{Seq: int32(i)})
}
stream.CloseSend()
// Server sends back 3 replies in order
var got []int32
for {
r, err := stream.Recv()
if err == io.EOF { break }
if err != nil { t.Fatal(err) }
got = append(got, r.Seq)
}
want := []int32{1, 2, 3}
if !reflect.DeepEqual(got, want) {
t.Fatalf("got %v, want %v", got, want)
}
}Client closes send while still receiving (half-close):
func TestConversation_ClientHalfClose(t *testing.T) {
// Server keeps sending after client CloseSend()
fake := &fakeChatter{repliesAfterCloseSend: []*pb.Reply{{Seq: 99}}}
client := setupClient(t, fake)
stream, _ := client.Conversation(context.Background())
stream.Send(&pb.Message{Seq: 0})
stream.CloseSend() // half-close: no more sends, still receiving
r, err := stream.Recv()
if err != nil { t.Fatal(err) }
if r.Seq != 99 { t.Fatalf("got %d, want 99", r.Seq) }
}Cancellation from either side:
func TestConversation_ServerSideCancel(t *testing.T) {
fake := &fakeChatter{cancelAfterMsg: 1}
client := setupClient(t, fake)
stream, _ := client.Conversation(context.Background())
stream.Send(&pb.Message{Seq: 0})
_, err := stream.Recv()
st, _ := status.FromError(err)
if st.Code() != codes.Cancelled {
t.Fatalf("got %v, want Cancelled", st.Code())
}
}