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testland/platform-cert-overview-reference

Reference catalog of game-QA test categories and the four platform-holder certification regimes a multi-platform title submits to before release. Defines the six canonical test categories (functional / compliance / compatibility / performance / localization / accessibility) plus the multiplayer and content-rating cross-axes; documents the submission workflow, severity vocabulary, test-bench configurations, and known SLAs for Microsoft Xbox Requirements (XR), Sony TRC (gated PlayStation DevNet), Nintendo Lotcheck (gated Nintendo Developer Portal), and Steam Direct review; and includes the building-a-cert-checklist workflow that maps a target platform's requirement items to the six categories. Cites public sources inline; cites gated NDA portals by stable ID per PLUGIN_AUTHORING.md Step 4 fallback. Use when planning a game test pass or cert calendar, mapping internal QA findings to the platform's vocabulary, sequencing submissions across platforms, or emitting a pre-submission checklist.

76

Quality

95%

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Overview
Quality
Evals
Security
Files

Quality

Content

92%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A well-engineered reference skill body: token-dense tables, fully specified workflows with validation checkpoints and error-handling rules, and a clean one-level-deep reference split. The only weakness is minor redundancy — the NDA-citation convention and some category detail are repeated across sections and could be tightened.

Suggestions

State the NDA-citation convention once (e.g. in the Overview NDA note) and have the 'Certification regimes' and 'Limitations' sections simply link to it, saving three near-duplicate passages.

Trim the per-category notes under 'The six test categories' where they restate rows already carried by the cross-platform comparison and anti-patterns tables (e.g. performance frame-time and localization risk detail), pushing that depth into references/platform-cert-details.md.

DimensionReasoningScore

Conciseness

The body is dense and assumes domain competence — no basic-concept padding, information carried in compact tables, and time-sensitive version facts correctly isolated in a dedicated 'Versioning and deprecation' section. It is not a 5 because the NDA-handling convention is stated three times (Overview NDA note, Certification regimes section, Limitations) and the category notes overlap content repeated in the comparison and anti-pattern tables.

4 / 5

Actionability

Both workflows are fully executable for an instruction-only skill: the checklist workflow names its inputs (target platform, milestone context, feature list, SKUs), the exact output table columns (`# | Requirement | Description | Test Category | Pass Signal | N/A?`), and hard rules ('never silently omit', 'refuse to emit a checklist item whose claim has no available source'); the triage cheatsheet maps specific symptoms to category, owner, and severity. Specific examples cover the common cases, matching the level-5 anchor.

5 / 5

Workflow Clarity

Multi-step processes are clearly sequenced with explicit validation checkpoints: the triage workflow closes with a verify step ('confirm the category and requirement ID still resolve in the current requirements list before closing — a stale XR number is the common triage error'), the checklist workflow has error-handling rules (mark N/A with reason, never silently omit; refuse unsourced claims and surface the gap), and the sequencing section is an ordered procedure with an explicit counter-case caveat. This matches the level-5 anchor with validation steps and error-recovery guidance.

5 / 5

Progressive Disclosure

The body is a clear overview that splits per-regime detail into four real, one-level-deep reference files (references/xbox-certification.md, console-nda-regimes.md, steam-direct.md, platform-cert-details.md — all present in the bundle, none of which reference further files), each clearly signaled by topic ('Per-regime detail lives in one reference file each'). Easy navigation with section headers; matches the level-5 anchor.

5 / 5

Total

19

/

20

Passed

Description

96%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong description: concrete third-person capability list, explicit 'Use when' triggers with four specific scenarios, and dense natural trigger vocabulary for the game-QA cert domain. The only weakness is that its broadest trigger ('planning a game test pass') has minor overlap risk with sibling test-execution skills.

Suggestions

Sharpen the first trigger ('Use when planning a game test pass or cert calendar') to scope it to the reference/planning side, e.g. 'Use when planning or scheduling a game test pass or cert submission calendar', so it does not compete with test-scenario authoring skills.

Drop or shorten the meta sentence about citation conventions ('Cites public sources inline; cites gated NDA portals by stable ID per PLUGIN_AUTHORING.md Step 4 fallback') — it describes internal authoring policy rather than a capability a user needs to decide to invoke the skill.

DimensionReasoningScore

Specificity

The description lists multiple concrete actions in third person ("Defines the six canonical test categories", "documents the submission workflow, severity vocabulary, test-bench configurations, and known SLAs", "includes the building-a-cert-checklist workflow"), covering the skill's capabilities comprehensively. It matches the level-5 anchor for multiple specific concrete actions; no capability is left at vague abstraction.

5 / 5

Completeness

It explicitly answers both questions: the 'what' ("Reference catalog of game-QA test categories and the four platform-holder certification regimes...") and the 'when' ("Use when planning a game test pass or cert calendar, mapping internal QA findings to the platform's vocabulary, sequencing submissions across platforms, or emitting a pre-submission checklist") with four concrete trigger phrases. This matches the level-5 anchor exactly.

5 / 5

Trigger Term Quality

It includes natural phrases a QA lead would actually say when reaching for this skill: "planning a game test pass", "cert calendar", "pre-submission checklist", "mapping internal QA findings", "sequencing submissions", plus platform names (XR, TRC, Lotcheck, Steam Direct) that serve as synonyms. Coverage is comprehensive with common variations present, matching the level-5 anchor rather than the 'a few natural terms missing' level-4 anchor.

5 / 5

Distinctiveness Conflict Risk

The certification-vocabulary niche is clearly distinct from generic skills, but the trigger "Use when planning a game test pass" is broad enough to also match closely related sibling skills in the same bundle (the body defers scenario authoring to `game-test-scenario-author`), giving minor overlap risk. This fits the level-4 anchor ('mostly distinct; minor overlap risk with closely related skills') rather than level 5's 'minimal conflict risk'.

4 / 5

Total

19

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Reviewed

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