Use whenever C# code in a Unity game-engine project needs tests that use the Unity runtime or editor: Unity Test Framework EditMode vs PlayMode tests, [Test] and [UnityTest], assembly definitions, the Test Runner window, batch-mode command-line runs and CI. Not the ThrowTheSwitch C library.
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{
"name": "testland/unity-test-framework",
"description": "Use whenever C# code in a Unity game-engine project needs tests that use the Unity runtime or editor: Unity Test Framework EditMode vs PlayMode tests, [Test] and [UnityTest], assembly definitions, the Test Runner window, batch-mode command-line runs and CI. Not the ThrowTheSwitch C library.",
"private": false,
"skills": [
"."
],
"version": "1.4.18"
}